Skylicht Engine
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CAndroidTextField.h
1
2#pragma once
3
4#include "Utils/CSingleton.h"
5#include "ITextField.h"
6
7namespace Skylicht
8{
9 class CAndroidTextField : public ITextField
10 {
11 public:
12 CAndroidTextField();
13
14 virtual ~CAndroidTextField();
15
16 DECLARE_SINGLETON(CAndroidTextField)
17
18 virtual void show(const char* text, int maxLength, int height, bool password = false);
19 };
20}
#define DECLARE_SINGLETON(className)
Declare the standard singleton accessors for a class.
Definition CSingleton.h:36
Everything in the Skylicht Engine. You can start by looking at the topics.
Definition AudioDebugLog.h:29