27#include "Entity/IEntityData.h"
29#include "Animation/CAnimationTrack.h"
30#include "Transform/CWorldTransformData.h"
31#include "RenderMesh/CJointData.h"
37 class SKYLICHT_API CAnimationTransformData :
public IEntityData
86 CAnimationTransformData();
88 virtual ~CAnimationTransformData();
Handles interpolation and data retrieval for a single animation track.
Definition CAnimationTrack.h:173
Everything in the Skylicht Engine. You can start by looking at the topics.
Definition AudioDebugLog.h:29