Skylicht Engine
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CCameraReflect.h
1/*
2!@
3MIT License
4
5Copyright (c) 2024 Skylicht Technology CO., LTD
6
7Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files
8(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,
9merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
10subject to the following conditions:
11
12The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
13
14THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
15INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
16IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
17WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
19
20This file is part of the "Skylicht Engine".
21https://github.com/skylicht-lab/skylicht-engine
22!#
23*/
24
25#pragma once
26
27#include "CCamera.h"
28#include "Components/CComponentSystem.h"
29#include "Components/ILateUpdate.h"
30
31namespace Skylicht
32{
35 class SKYLICHT_API CCameraReflect :
36 public CComponentSystem,
37 public ILateUpdate
38 {
39 protected:
42
45
47 core::plane3df m_plane;
48
49 public:
50 CCameraReflect();
51
52 virtual ~CCameraReflect();
53
54 virtual void initComponent();
55
56 virtual void updateComponent();
57
58 virtual void lateUpdate();
59
65
71 {
72 return m_targetCamera;
73 }
74
79 inline void setPlane(const core::plane3df& p)
80 {
81 m_plane = p;
82 }
83 };
84}
This is an object class used to set up the camera, including its position, viewing angle,...
Definition CCamera.h:70
CCamera * m_camera
Pointer to the main camera component being updated with reflected view.
Definition CCameraReflect.h:41
CCamera * m_targetCamera
The source camera to reflect.
Definition CCameraReflect.h:44
void setPlane(const core::plane3df &p)
Sets the reflection plane in world space.
Definition CCameraReflect.h:79
void setTargetCamera(CCamera *cam)
Sets the source camera to be reflected.
core::plane3df m_plane
The world plane to reflect against.
Definition CCameraReflect.h:47
CCamera * getTargetCamera()
Gets the current source camera.
Definition CCameraReflect.h:70
Definition ILateUpdate.h:6
Everything in the Skylicht Engine. You can start by looking at the topics.
Definition AudioDebugLog.h:29