Skylicht Engine
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Camera
CCameraReflect.h
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/*
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!@
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MIT License
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Copyright (c) 2024 Skylicht Technology CO., LTD
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files
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(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,
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merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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This file is part of the "Skylicht Engine".
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https://github.com/skylicht-lab/skylicht-engine
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!#
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*/
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#pragma once
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#include "CCamera.h"
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#include "Components/CComponentSystem.h"
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#include "Components/ILateUpdate.h"
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namespace
Skylicht
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{
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class
SKYLICHT_API CCameraReflect :
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public
CComponentSystem,
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public
ILateUpdate
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{
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protected
:
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CCamera
*
m_camera
;
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CCamera
*
m_targetCamera
;
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core::plane3df
m_plane
;
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public
:
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CCameraReflect();
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virtual
~CCameraReflect();
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virtual
void
initComponent();
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virtual
void
updateComponent();
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virtual
void
lateUpdate();
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void
setTargetCamera
(
CCamera
* cam);
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inline
CCamera
*
getTargetCamera
()
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{
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return
m_targetCamera
;
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}
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inline
void
setPlane
(
const
core::plane3df& p)
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{
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m_plane
= p;
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}
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};
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}
Skylicht::CCamera
This is an object class used to set up the camera, including its position, viewing angle,...
Definition
CCamera.h:70
Skylicht::CCameraReflect::m_camera
CCamera * m_camera
Pointer to the main camera component being updated with reflected view.
Definition
CCameraReflect.h:41
Skylicht::CCameraReflect::m_targetCamera
CCamera * m_targetCamera
The source camera to reflect.
Definition
CCameraReflect.h:44
Skylicht::CCameraReflect::setPlane
void setPlane(const core::plane3df &p)
Sets the reflection plane in world space.
Definition
CCameraReflect.h:79
Skylicht::CCameraReflect::setTargetCamera
void setTargetCamera(CCamera *cam)
Sets the source camera to be reflected.
Skylicht::CCameraReflect::m_plane
core::plane3df m_plane
The world plane to reflect against.
Definition
CCameraReflect.h:47
Skylicht::CCameraReflect::getTargetCamera
CCamera * getTargetCamera()
Gets the current source camera.
Definition
CCameraReflect.h:70
Skylicht::ILateUpdate
Definition
ILateUpdate.h:6
Skylicht
Everything in the Skylicht Engine. You can start by looking at the topics.
Definition
AudioDebugLog.h:29
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