Skylicht Engine
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Graphics2D
EntityData
CGUILayoutData.h
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/*
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!@
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MIT License
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Copyright (c) 2022 Skylicht Technology CO., LTD
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files
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(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,
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merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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This file is part of the "Skylicht Engine".
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https://github.com/skylicht-lab/skylicht-engine
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!#
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*/
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#pragma once
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#include "Entity/IEntityData.h"
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namespace
Skylicht
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{
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class
SKYLICHT_API CGUILayoutData :
public
IEntityData
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{
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protected
:
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public
:
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enum
EAlignType
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{
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Vertical,
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Horizontal,
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VerticalBottom,
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HorizontalRight
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};
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EAlignType AlignType;
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bool
FitChildrenSize;
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float
CurrentX;
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float
CurrentY;
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float
BeginX;
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float
BeginY;
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float
Spacing;
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bool
IsWrap;
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float
WrapSpacing;
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bool
LayoutCenter;
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bool
LayoutMiddle;
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float
ChildsWidth;
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float
ChildsHeight;
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float
WrapWidth;
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float
WrapHeight;
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public
:
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CGUILayoutData();
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virtual
~CGUILayoutData();
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DECLARE_GETTYPENAME(CGUILayoutData)
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};
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DECLARE_PUBLIC_DATA_TYPE_INDEX(
CGUILayoutData
);
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class
SKYLICHT_API CGUIChildLayoutData :
public
IEntityData
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{
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protected
:
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public
:
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CGUILayoutData
* Parent;
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int
Order;
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public
:
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CGUIChildLayoutData();
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virtual
~CGUIChildLayoutData();
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DECLARE_GETTYPENAME(CGUIChildLayoutData)
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};
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DECLARE_PUBLIC_DATA_TYPE_INDEX(
CGUIChildLayoutData
);
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}
Skylicht::CGUIChildLayoutData
Definition
CGUILayoutData.h:80
Skylicht::CGUILayoutData
Definition
CGUILayoutData.h:32
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Definition
AudioDebugLog.h:29
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