Skylicht Engine
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CGridPlane.h
1#pragma once
2
3#include "Components/CComponentSystem.h"
4#include "CGridPlaneData.h"
5
6namespace Skylicht
7{
8 class COMPONENT_API CGridPlane : public CComponentSystem
9 {
10 protected:
11 CGridPlaneData *m_gridData;
12
13 public:
14 CGridPlane();
15
16 virtual ~CGridPlane();
17
18 virtual void initComponent();
19
20 virtual void updateComponent();
21
22 void setGridData(int numGrid, float gridSize);
23 };
24}
Definition CGridPlaneData.h:12
Everything in the Skylicht Engine. You can start by looking at the topics.
Definition AudioDebugLog.h:29