Skylicht Engine
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Exporter
WavefrontOBJ
COBJMeshFileExporter.h
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/*
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!@
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MIT License
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Copyright (c) 2024 Skylicht Technology CO., LTD
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files
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(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,
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merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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This file is part of the "Skylicht Engine".
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https://github.com/skylicht-lab/skylicht-engine
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!#
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*/
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#pragma once
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#include "Exporter/IMeshExporter.h"
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#include "RenderMesh/CRenderMeshData.h"
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namespace
Skylicht
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{
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class
SKYLICHT_API COBJMeshFileExporter :
public
IMeshExporter
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{
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public
:
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COBJMeshFileExporter();
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virtual
~COBJMeshFileExporter();
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virtual
bool
exportModel(
CEntity
** entities,
u32
count,
const
char
* output);
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protected
:
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u32
writeMesh(
io::IWriteFile
* file,
CMesh
* mesh,
core::matrix4
& transform,
u32
allVertexCount);
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void
getVectorAsStringLine(
const
core::vector3df
& v,
core::stringc
& s)
const
;
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void
getVectorAsStringLine(
const
core::vector2df
& v,
core::stringc
& s)
const
;
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void
getColorAsStringLine(
const
video::SColor
& color,
const
c8
*
const
prefix,
core::stringc
& s)
const
;
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};
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}
Skylicht::CEntity
This is the object class that describes an entity.
Definition
CEntity.h:58
Skylicht::CMesh
Definition
CMesh.h:75
irr::io::IWriteFile
Interface providing write access to a file.
Definition
IWriteFile.h:18
irr::video::SColor
Class representing a 32 bit ARGB color.
Definition
SColor.h:285
Skylicht
Everything in the Skylicht Engine. You can start by looking at the topics.
Definition
AudioDebugLog.h:29
irr::core::vector3df
vector3d< f32 > vector3df
Typedef for a f32 3d vector.
Definition
vector3d.h:445
irr::core::vector2df
vector2d< f32 > vector2df
Typedef for f32 2d vector.
Definition
vector2d.h:323
irr::core::matrix4
CMatrix4< f32 > matrix4
Typedef for f32 matrix.
Definition
matrix4.h:2241
irr::core::stringc
string< c8 > stringc
Typedef for character strings.
Definition
irrString.h:1373
irr::u32
unsigned int u32
32 bit unsigned variable.
Definition
irrTypes.h:58
irr::c8
char c8
8 bit character variable.
Definition
irrTypes.h:31
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