Skylicht Engine
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ReflectionProbe
CReflectionProbe.h
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/*
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!@
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MIT License
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Copyright (c) 2020 Skylicht Technology CO., LTD
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files
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(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,
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merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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This file is part of the "Skylicht Engine".
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https://github.com/skylicht-lab/skylicht-engine
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!#
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*/
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#pragma once
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#include "Components/CComponentSystem.h"
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#include "Camera/CCamera.h"
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#include "RenderPipeline/IRenderPipeline.h"
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#include "RenderPipeline/CBaseRP.h"
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#include "CReflectionProbeData.h"
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namespace
Skylicht
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{
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enum class
EReflectionType
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{
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Static,
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Baked,
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};
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enum class
EReflectionSize
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{
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X64,
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X128,
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X256,
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X512,
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X1024,
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X2048
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};
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class
SKYLICHT_API CReflectionProbe :
public
CComponentSystem
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{
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protected
:
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video::ITexture
* m_staticTexture;
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video::ITexture
* m_bakedTexture;
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std::string m_staticPath;
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EReflectionSize m_size;
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core::dimension2du
m_bakeSize;
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video::ITexture
* m_bakeTexture[6];
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CReflectionProbeData
* m_probeData;
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EReflectionType m_type;
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video::ITexture
* m_textureWillRemoved;
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u32
m_lightLayers;
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protected
:
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void
removeBakeTexture();
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void
removeStaticTexture();
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public
:
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CReflectionProbe();
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virtual
~CReflectionProbe();
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virtual
void
initComponent();
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virtual
void
updateComponent();
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virtual
CObjectSerializable
* createSerializable();
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virtual
void
loadSerializable(
CObjectSerializable
*
object
);
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bool
loadStaticTexture(
const
char
* path);
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void
bakeProbe(
CCamera
* camera,
IRenderPipeline
* rp,
CEntityManager
* entityMgr);
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void
bakeProbeToFile(
CCamera
* camera,
IRenderPipeline
* rp,
CEntityManager
* entityMgr,
const
char
* outfolder,
const
char
* outname);
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video::ITexture
* getReflectionTexture();
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inline
u32
getLightLayers()
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{
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return
m_lightLayers;
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}
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void
setLightLayers(
u32
layers);
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DECLARE_GETTYPENAME(CReflectionProbe)
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};
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}
Skylicht::CCamera
This is an object class used to set up the camera, including its position, viewing angle,...
Definition
CCamera.h:70
Skylicht::CEntityManager
This object class manages all entities within a scene.
Definition
CEntityManager.h:89
Skylicht::CObjectSerializable
Definition
CObjectSerializable.h:36
Skylicht::CReflectionProbeData
Definition
CReflectionProbeData.h:32
Skylicht::IRenderPipeline
Definition
IRenderPipeline.h:37
irr::video::ITexture
Interface of a Video Driver dependent Texture.
Definition
ITexture.h:119
Skylicht
Everything in the Skylicht Engine. You can start by looking at the topics.
Definition
AudioDebugLog.h:29
irr::core::dimension2du
dimension2d< u32 > dimension2du
Typedef for an unsigned integer dimension.
Definition
dimension2d.h:212
irr::u32
unsigned int u32
32 bit unsigned variable.
Definition
irrTypes.h:58
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