Skylicht Engine
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CReflectionProbe.h
1/*
2!@
3MIT License
4
5Copyright (c) 2020 Skylicht Technology CO., LTD
6
7Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files
8(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,
9merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
10subject to the following conditions:
11
12The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
13
14THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
15INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
16IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
17WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
19
20This file is part of the "Skylicht Engine".
21https://github.com/skylicht-lab/skylicht-engine
22!#
23*/
24
25#pragma once
26
27#include "Components/CComponentSystem.h"
28
29#include "Camera/CCamera.h"
30#include "RenderPipeline/IRenderPipeline.h"
31#include "RenderPipeline/CBaseRP.h"
32
33#include "CReflectionProbeData.h"
34
35namespace Skylicht
36{
37 enum class EReflectionType
38 {
39 Static,
40 Baked,
41 };
42
43 enum class EReflectionSize
44 {
45 X64,
46 X128,
47 X256,
48 X512,
49 X1024,
50 X2048
51 };
52
61 class SKYLICHT_API CReflectionProbe : public CComponentSystem
62 {
63 protected:
64 video::ITexture* m_staticTexture;
65
66 video::ITexture* m_bakedTexture;
67
68 std::string m_staticPath;
69
70 EReflectionSize m_size;
71
72 core::dimension2du m_bakeSize;
73
74 video::ITexture* m_bakeTexture[6];
75
76 CReflectionProbeData* m_probeData;
77
78 EReflectionType m_type;
79
80 video::ITexture* m_textureWillRemoved;
81
82 u32 m_lightLayers;
83
84 protected:
85
86 void removeBakeTexture();
87
88 void removeStaticTexture();
89
90 public:
91 CReflectionProbe();
92
93 virtual ~CReflectionProbe();
94
95 virtual void initComponent();
96
97 virtual void updateComponent();
98
99 virtual CObjectSerializable* createSerializable();
100
101 virtual void loadSerializable(CObjectSerializable* object);
102
103 bool loadStaticTexture(const char* path);
104
105 void bakeProbe(CCamera* camera, IRenderPipeline* rp, CEntityManager* entityMgr);
106
107 void bakeProbeToFile(CCamera* camera, IRenderPipeline* rp, CEntityManager* entityMgr, const char* outfolder, const char* outname);
108
109 video::ITexture* getReflectionTexture();
110
111 inline u32 getLightLayers()
112 {
113 return m_lightLayers;
114 }
115
116 void setLightLayers(u32 layers);
117
118 DECLARE_GETTYPENAME(CReflectionProbe)
119 };
120}
This is an object class used to set up the camera, including its position, viewing angle,...
Definition CCamera.h:70
This object class manages all entities within a scene.
Definition CEntityManager.h:89
Definition CObjectSerializable.h:36
Definition CReflectionProbeData.h:32
Definition IRenderPipeline.h:37
Interface of a Video Driver dependent Texture.
Definition ITexture.h:119
Everything in the Skylicht Engine. You can start by looking at the topics.
Definition AudioDebugLog.h:29
dimension2d< u32 > dimension2du
Typedef for an unsigned integer dimension.
Definition dimension2d.h:212
unsigned int u32
32 bit unsigned variable.
Definition irrTypes.h:58