Skylicht Engine
Toggle main menu visibility
Loading...
Searching...
No Matches
BakeRP
CShadowBakeRP.h
1
/*
2
!@
3
MIT License
4
5
Copyright (c) 2025 Skylicht Technology CO., LTD
6
7
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files
8
(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,
9
merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
10
subject to the following conditions:
11
12
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
13
14
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
15
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
16
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
17
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
19
20
This file is part of the "Skylicht Engine".
21
https://github.com/skylicht-lab/skylicht-engine
22
!#
23
*/
24
25
#pragma once
26
27
#include "RenderPipeline/CShadowMapRP.h"
28
#include "Lighting/CLight.h"
29
30
namespace
Skylicht
31
{
32
class
CShadowBakeRP :
public
CShadowMapRP
33
{
34
protected
:
35
CLight
* m_currentLight;
36
37
bool
m_bakeInUV0;
38
bool
m_bakeDetailNormal;
39
public
:
40
CShadowBakeRP();
41
42
virtual
~CShadowBakeRP();
43
44
inline
void
setCurrentLight(
CLight
* light)
45
{
46
m_currentLight = light;
47
}
48
49
inline
CLight
* getCurrentLight()
50
{
51
return
m_currentLight;
52
}
53
54
inline
void
setBakeInUV0(
bool
b)
55
{
56
m_bakeInUV0 = b;
57
}
58
59
inline
bool
isBakeInUV0()
60
{
61
return
m_bakeInUV0;
62
}
63
64
inline
void
setBakeDetailNormal(
bool
b)
65
{
66
m_bakeDetailNormal = b;
67
}
68
69
inline
bool
isBakeDetailNormal()
70
{
71
return
m_bakeDetailNormal;
72
}
73
};
74
}
Skylicht::CLight
This is the base class for all types of lights.
Definition
CLight.h:35
Skylicht
Everything in the Skylicht Engine. You can start by looking at the topics.
Definition
AudioDebugLog.h:29
Generated by
1.17.0