Skylicht Engine
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CTweenColor.h
1#pragma once
2
3#include "CTween.h"
4
5namespace Skylicht
6{
7 class SKYLICHT_API CTweenColor : public CTween
8 {
9 protected:
10 SColor m_value;
11
12 public:
13 CTweenColor(const SColor& begin, const SColor& end, float duration);
14
15 virtual ~CTweenColor();
16
17 virtual void updateValue();
18
19 void setBegin(const SColor& begin);
20
21 void setEnd(const SColor& end);
22
23 const SColor& getValue()
24 {
25 return m_value;
26 }
27 };
28}
Everything in the Skylicht Engine. You can start by looking at the topics.
Definition AudioDebugLog.h:29