Skylicht Engine
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Transform
CWorldTransformData.h
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/*
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!@
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MIT License
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Copyright (c) 2019 Skylicht Technology CO., LTD
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files
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(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,
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merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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This file is part of the "Skylicht Engine".
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https://github.com/skylicht-lab/skylicht-engine
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!#
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*/
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#pragma once
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#include "Entity/IEntityData.h"
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namespace
Skylicht
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{
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class
SKYLICHT_API CWorldTransformData :
public
IEntityData
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{
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public
:
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bool
IsWorldTransform;
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bool
HasChanged;
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bool
NeedValidate;
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core::matrix4 World;
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core::matrix4 Relative;
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int
Depth;
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int
ParentIndex;
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int
AttachParentIndex;
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std::string Name;
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CWorldTransformData* Parent;
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bool
HasLateChanged;
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bool
NeedValidateForLate;
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public
:
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CWorldTransformData();
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virtual
~CWorldTransformData();
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virtual
bool
serializable(
CMemoryStream
* stream);
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virtual
bool
deserializable(
CMemoryStream
* stream,
int
version);
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core::matrix4 calcWorldMatrix(CWorldTransformData* endParent = NULL);
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CWorldTransformData* getParent();
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inline
core::vector3df getRelativePosition()
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{
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return
Relative.getTranslation();
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}
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inline
core::vector3df getWorldPosition()
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{
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return
World.getTranslation();
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}
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void
attachParent(CWorldTransformData* parent);
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DECLARE_GETTYPENAME(CWorldTransformData)
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};
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DECLARE_PUBLIC_DATA_TYPE_INDEX(
CWorldTransformData
);
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}
Skylicht::CMemoryStream
In-memory byte stream for binary serialization and deserialization.
Definition
CMemoryStream.h:37
Skylicht::CWorldTransformData
Definition
CWorldTransformData.h:32
Skylicht
Everything in the Skylicht Engine. You can start by looking at the topics.
Definition
AudioDebugLog.h:29
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