1#ifndef __E_SHADER_TYPES_H_INCLUDED__
2#define __E_SHADER_TYPES_H_INCLUDED__
13 EST_VERTEX_SHADER = 0,
The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done ...
Definition EDriverFeatures.h:11
E_HULL_SHADER_TYPE
Enum for supported hull shader types.
Definition EShaderTypes.h:117
@ EHST_COUNT
This is not a type, but a value indicating how much types there are.
Definition EShaderTypes.h:121
E_PIXEL_SHADER_TYPE
Compile target enumeration for the addHighLevelShaderMaterial() method.
Definition EShaderTypes.h:51
@ EPST_COUNT
This is not a type, but a value indicating how much types there are.
Definition EShaderTypes.h:65
const c8 *const VERTEX_SHADER_TYPE_NAMES[]
Names for all vertex shader types, each entry corresponds to a E_VERTEX_SHADER_TYPE entry.
Definition EShaderTypes.h:39
E_GEOMETRY_SHADER_TYPE
Enum for supported geometry shader types.
Definition EShaderTypes.h:85
@ EGST_COUNT
This is not a type, but a value indicating how much types there are.
Definition EShaderTypes.h:91
const c8 *const PIXEL_SHADER_TYPE_NAMES[]
Names for all pixel shader types, each entry corresponds to a E_PIXEL_SHADER_TYPE entry.
Definition EShaderTypes.h:69
const c8 *const DOMAIN_SHADER_TYPE_NAMES[]
String names for supported domain shader types.
Definition EShaderTypes.h:111
E_VERTEX_SHADER_TYPE
Compile target enumeration for the addHighLevelShaderMaterial() method.
Definition EShaderTypes.h:25
@ EVST_COUNT
This is not a type, but a value indicating how much types there are.
Definition EShaderTypes.h:35
const c8 *const GEOMETRY_SHADER_TYPE_NAMES[]
String names for supported geometry shader types.
Definition EShaderTypes.h:95
const c8 *const HULL_SHADER_TYPE_NAMES[]
String names for supported hull shader types.
Definition EShaderTypes.h:125
E_DOMAIN_SHADER_TYPE
Enum for supported domain shader types.
Definition EShaderTypes.h:103
@ EDST_COUNT
This is not a type, but a value indicating how much types there are.
Definition EShaderTypes.h:107
E_COMPUTE_SHADER_TYPE
Enum for supported compute shader types.
Definition EShaderTypes.h:131
@ ECST_COUNT
This is not a type, but a value indicating how much types there are.
Definition EShaderTypes.h:137
const c8 *const COMPUTE_SHADER_TYPE_NAMES[]
String names for supported compute shader types.
Definition EShaderTypes.h:141
Everything in the Irrlicht Engine can be found in this namespace.
Definition Skylicht.h:33
char c8
8 bit character variable.
Definition irrTypes.h:31