5#ifndef __I_FILE_SYSTEM_H_INCLUDED__
6#define __I_FILE_SYSTEM_H_INCLUDED__
8#include "IReferenceCounted.h"
10#include "IFileArchive.h"
67 IReadFile* alreadyOpenedFile,
long pos,
long areaSize) =0;
117 bool ignorePaths=
true,
149 bool ignorePaths=
true,
228 _IRR_DEPRECATED_
virtual bool addZipFileArchive(
const c8* filename,
bool ignoreCase=
true,
bool ignorePaths=
true)
262 _IRR_DEPRECATED_
virtual bool addPakFileArchive(
const c8* filename,
bool ignoreCase=
true,
bool ignorePaths=
true)
IReferenceCounted()
Constructor.
Definition IReferenceCounted.h:50
Class which is able to create an archive from a file.
Definition IFileArchive.h:95
Provides a generic interface for attributes and their values and the possiblity to serialize them.
Definition IAttributes.h:42
The FileArchive manages archives and provides access to files inside them.
Definition IFileArchive.h:54
Provides a list of files and folders.
Definition IFileList.h:20
The FileSystem manages files and archives and provides access to them.
Definition IFileSystem.h:33
virtual bool removeFileArchive(const path &filename)=0
Removes an archive from the file system.
virtual bool existFile(const path &filename) const =0
Determines if a file exists and could be opened.
virtual IXMLReader * createXMLReader(const path &filename)=0
Creates a XML Reader from a file which returns all parsed strings as wide characters (wchar_t*).
virtual path getFileBasename(const path &filename, bool keepExtension=true) const =0
Get the base part of a filename, i.e. the name without the directory part.
virtual IWriteFile * createAndWriteFile(const path &filename, bool append=false)=0
Opens a file for write access.
virtual IWriteFile * createMemoryWriteFile(void *memory, s32 len, const path &fileName, bool deleteMemoryWhenDropped=false)=0
Creates an IWriteFile interface for accessing memory like a file.
virtual IAttributes * createEmptyAttributes(video::IVideoDriver *driver=0)=0
Creates a new empty collection of attributes, usable for serialization and more.
virtual _IRR_DEPRECATED_ bool addPakFileArchive(const c8 *filename, bool ignoreCase=true, bool ignorePaths=true)
Adds a pak archive to the file system.
Definition IFileSystem.h:262
virtual IXMLReader * createXMLReader(IReadFile *file)=0
Creates a XML Reader from a file which returns all parsed strings as wide characters (wchar_t*).
virtual IXMLWriter * createXMLWriter(IWriteFile *file)=0
Creates a XML Writer from a file.
virtual const path & getWorkingDirectory()=0
Get the current working directory.
virtual path & flattenFilename(path &directory, const path &root="/") const =0
flatten a path and file name for example: "/you/me/../." becomes "/you"
virtual EFileSystemType setFileListSystem(EFileSystemType listType)=0
Set the active type of file system.
virtual path getAbsolutePath(const path &filename) const =0
Converts a relative path to an absolute (unique) path, resolving symbolic links if required.
virtual _IRR_DEPRECATED_ bool addFolderFileArchive(const c8 *filename, bool ignoreCase=true, bool ignorePaths=true)
Adds an unzipped archive (or basedirectory with subdirectories..) to the file system.
Definition IFileSystem.h:244
virtual IReadFile * createMemoryReadFile(const void *memory, s32 len, const path &fileName, bool deleteMemoryWhenDropped=false)=0
Creates an IReadFile interface for accessing memory like a file.
virtual u32 getFileArchiveCount() const =0
Get the number of archives currently attached to the file system.
virtual bool changeWorkingDirectoryTo(const path &newDirectory)=0
Changes the current working directory.
virtual IFileList * createFileList()=0
Creates a list of files and directories in the current working directory and returns it.
virtual IXMLWriter * createXMLWriter(const path &filename)=0
Creates a XML Writer from a file.
virtual IFileArchive * getFileArchive(u32 index)=0
Get the archive at a given index.
virtual path getRelativeFilename(const path &filename, const path &directory) const =0
Get the relative filename, relative to the given directory.
virtual IXMLReaderUTF8 * createXMLReaderUTF8(const path &filename)=0
Creates a XML Reader from a file which returns all parsed strings as ASCII/UTF-8 characters (char*).
virtual IXMLReaderUTF8 * createXMLReaderUTF8(IReadFile *file)=0
Creates a XML Reader from a file which returns all parsed strings as ASCII/UTF-8 characters (char*).
virtual IArchiveLoader * getArchiveLoader(u32 index) const =0
Retrieve the given archive loader.
virtual bool removeFileArchive(u32 index)=0
Removes an archive from the file system.
virtual IReadFile * createAndOpenFile(const path &filename)=0
Opens a file for read access.
virtual bool removeFileArchive(const IFileArchive *archive)=0
Removes an archive from the file system.
virtual bool addFileArchive(IReadFile *file, bool ignoreCase=true, bool ignorePaths=true, E_FILE_ARCHIVE_TYPE archiveType=EFAT_UNKNOWN, const core::stringc &password="", IFileArchive **retArchive=0)=0
Adds an archive to the file system.
virtual void addArchiveLoader(IArchiveLoader *loader)=0
Adds an external archive loader to the engine.
virtual path getFileDir(const path &filename) const =0
Get the directory a file is located in.
virtual IFileList * createEmptyFileList(const io::path &path, bool ignoreCase, bool ignorePaths)=0
Creates an empty filelist.
virtual u32 getArchiveLoaderCount() const =0
Gets the number of archive loaders currently added.
virtual IReadFile * createLimitReadFile(const path &fileName, IReadFile *alreadyOpenedFile, long pos, long areaSize)=0
Creates an IReadFile interface for accessing files inside files.
virtual bool moveFileArchive(u32 sourceIndex, s32 relative)=0
Changes the search order of attached archives.
virtual bool addFileArchive(IFileArchive *archive)=0
Adds an archive to the file system.
virtual _IRR_DEPRECATED_ bool addZipFileArchive(const c8 *filename, bool ignoreCase=true, bool ignorePaths=true)
Adds a zip archive to the file system.
Definition IFileSystem.h:228
virtual bool addFileArchive(const path &filename, bool ignoreCase=true, bool ignorePaths=true, E_FILE_ARCHIVE_TYPE archiveType=EFAT_UNKNOWN, const core::stringc &password="", IFileArchive **retArchive=0)=0
Adds an archive to the file system.
Interface providing read acess to a file.
Definition IReadFile.h:18
Interface providing write access to a file.
Definition IWriteFile.h:18
Interface providing methods for making it easier to write XML files.
Definition IXMLWriter.h:21
Interface to driver which is able to perform 2d and 3d graphics functions.
Definition IVideoDriver.h:388
string< c8 > stringc
Typedef for character strings.
Definition irrString.h:1373
This namespace provides interfaces for input/output: Reading and writing files, accessing zip archive...
Definition EAttributes.h:11
EFileSystemType
FileSystemType: which Filesystem should be used for e.g. browsing.
Definition IFileArchive.h:19
IIrrXMLReader< c8, IReferenceCounted > IXMLReaderUTF8
An xml reader for ASCII or UTF-8 characters, derived from IReferenceCounted.
Definition IXMLReader.h:25
IIrrXMLReader< wchar_t, IReferenceCounted > IXMLReader
An xml reader for wide characters, derived from IReferenceCounted.
Definition IXMLReader.h:19
core::string< fschar_t > path
Type used for all file system related strings.
Definition path.h:17
E_FILE_ARCHIVE_TYPE
Contains the different types of archives.
Definition IFileArchive.h:26
@ EFAT_FOLDER
A virtual directory.
Definition IFileArchive.h:34
@ EFAT_UNKNOWN
The type of this archive is unknown.
Definition IFileArchive.h:49
@ EFAT_ZIP
A PKZIP archive.
Definition IFileArchive.h:28
@ EFAT_PAK
An ID Software PAK archive.
Definition IFileArchive.h:37
The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done ...
Definition EDriverFeatures.h:11
Everything in the Irrlicht Engine can be found in this namespace.
Definition Skylicht.h:33
unsigned int u32
32 bit unsigned variable.
Definition irrTypes.h:58
char c8
8 bit character variable.
Definition irrTypes.h:31
signed int s32
32 bit signed variable.
Definition irrTypes.h:66