Skylicht Engine
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Irrlicht
Include
IWriteFile.h
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __I_WRITE_FILE_H_INCLUDED__
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#define __I_WRITE_FILE_H_INCLUDED__
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#include "IReferenceCounted.h"
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#include "path.h"
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namespace
irr
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{
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namespace
io
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{
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class
IWriteFile
:
public
virtual
IReferenceCounted
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{
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public
:
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virtual
s32
write
(
const
void
* buffer,
u32
sizeToWrite) = 0;
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virtual
bool
seek
(
long
finalPos,
bool
relativeMovement =
false
) = 0;
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virtual
long
getPos
()
const
= 0;
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virtual
const
path
&
getFileName
()
const
= 0;
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};
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}
// end namespace io
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}
// end namespace irr
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#endif
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irr::IReferenceCounted::IReferenceCounted
IReferenceCounted()
Constructor.
Definition
IReferenceCounted.h:50
irr::io::IWriteFile
Interface providing write access to a file.
Definition
IWriteFile.h:18
irr::io::IWriteFile::getPos
virtual long getPos() const =0
Get the current position in the file.
irr::io::IWriteFile::write
virtual s32 write(const void *buffer, u32 sizeToWrite)=0
Writes an amount of bytes to the file.
irr::io::IWriteFile::seek
virtual bool seek(long finalPos, bool relativeMovement=false)=0
Changes position in file.
irr::io::IWriteFile::getFileName
virtual const path & getFileName() const =0
Get name of file.
irr::io
This namespace provides interfaces for input/output: Reading and writing files, accessing zip archive...
Definition
EAttributes.h:11
irr::io::path
core::string< fschar_t > path
Type used for all file system related strings.
Definition
path.h:17
irr
Everything in the Irrlicht Engine can be found in this namespace.
Definition
Skylicht.h:33
irr::u32
unsigned int u32
32 bit unsigned variable.
Definition
irrTypes.h:58
irr::s32
signed int s32
32 bit signed variable.
Definition
irrTypes.h:66
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