Skylicht Engine
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Skylicht::Audio::ISoundSource Member List

This is the complete list of members for Skylicht::Audio::ISoundSource, including all inherited members.

ESourceState enum name (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSource
getBufferLength()=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
getBufferSize()=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
getByteOffset()=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
getGain()=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
getPitch()=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
getSampleRate()=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
getState()=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
init(const STrackParams &trackParam, const SSourceParam &driverParam)=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
lockThread()=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
needData()=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
pause()=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
play()=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
reset()=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
set3DSound(bool b)=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
setByteOffset(int offset)=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
setGain(float gain)=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
setPitch(float pitch)=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
setPosition(const SVector3 &pos)=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
setRollOff(float rollOff)=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
setState(ESourceState state)=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
StateError enum value (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSource
StateInitial enum value (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSource
StatePause enum value (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSource
StatePauseWaitData enum value (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSource
StatePlaying enum value (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSource
StateStopped enum value (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSource
stop()=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
unlockThread()=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
update(float dt)=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
uploadData(void *soundData, unsigned int bufferSize)=0 (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourcepure virtual
~ISoundSource() (defined in Skylicht::Audio::ISoundSource)Skylicht::Audio::ISoundSourceinlinevirtual