Skylicht Engine
Toggle main menu visibility
Loading...
Searching...
No Matches
Skylicht
CCamera
Skylicht::CCamera Member List
This is the complete list of members for
Skylicht::CCamera
, including all inherited members.
addLinkComponent
(CComponentSystem *comp) (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
inline
CCamera
() (defined in
Skylicht::CCamera
)
Skylicht::CCamera
CComponentSystem
() (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
copyProjection
(CCamera *target)
Skylicht::CCamera
createSerializable
() (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
virtual
Custom
enum value
Skylicht::CCamera
ECameraProjection
enum name
Skylicht::CCamera
enableCustomOrthoUISize
(bool b)
Skylicht::CCamera
inline
endUpdate
()
Skylicht::CCamera
virtual
Frustum
enum value
Skylicht::CCamera
getAspect
()
Skylicht::CCamera
inline
getCullingMask
()
Skylicht::CCamera
inline
getFarValue
()
Skylicht::CCamera
inline
getFOV
()
Skylicht::CCamera
inline
getGameObject
() (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
inline
getLookVector
()
Skylicht::CCamera
getName
() (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
getNearValue
()
Skylicht::CCamera
inline
getOrthoScale
()
Skylicht::CCamera
inline
getPosition
()
Skylicht::CCamera
getProjectionMatrix
() const
Skylicht::CCamera
getProjectionType
()
Skylicht::CCamera
inline
getUpVector
()
Skylicht::CCamera
inline
getViewFrustum
()
Skylicht::CCamera
inline
getViewMatrix
() const
Skylicht::CCamera
initComponent
() (defined in
Skylicht::CCamera
)
Skylicht::CCamera
virtual
isEnable
() (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
inline
isInputReceiverEnabled
()
Skylicht::CCamera
inline
isSerializable
() (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
inline
isUseScaledTime
()
Skylicht::CCamera
inline
loadSerializable
(CObjectSerializable *object) (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
virtual
lookAt
(const core::vector3df &position, const core::vector3df &target, const core::vector3df &up)
Skylicht::CCamera
lookAt
(const core::vector3df &target, const core::vector3df &up)
Skylicht::CCamera
m_aspect
Skylicht::CCamera
protected
m_cullingMask
Skylicht::CCamera
protected
m_customOrthoSize
Skylicht::CCamera
protected
m_enable
(defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
protected
m_farValue
Skylicht::CCamera
protected
m_fov
Skylicht::CCamera
protected
m_gameObject
(defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
protected
m_inputReceiver
Skylicht::CCamera
protected
m_linkComponent
(defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
protected
m_nearValue
Skylicht::CCamera
protected
m_orthoScale
Skylicht::CCamera
protected
m_orthoUIH
(defined in
Skylicht::CCamera
)
Skylicht::CCamera
protected
m_orthoUIW
(defined in
Skylicht::CCamera
)
Skylicht::CCamera
protected
m_projectionChanged
Skylicht::CCamera
protected
m_projectionType
Skylicht::CCamera
protected
m_screenSize
Skylicht::CCamera
protected
m_serializable
(defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
protected
m_up
Skylicht::CCamera
protected
m_useScaledTime
Skylicht::CCamera
protected
m_viewArea
Skylicht::CCamera
protected
m_viewportAspect
Skylicht::CCamera
protected
onEnable
(bool b) (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
virtual
onUpdateCullingLayer
(u32 mask) (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
virtual
Ortho
enum value (defined in
Skylicht::CCamera
)
Skylicht::CCamera
OrthoUI
enum value
Skylicht::CCamera
Perspective
enum value
Skylicht::CCamera
recalculateProjectionMatrix
()
Skylicht::CCamera
recalculateViewMatrix
()
Skylicht::CCamera
removeAllLink
() (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
inline
reset
() (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
virtual
setAspect
(float f)
Skylicht::CCamera
inline
setCullingMask
(u32 mask)
Skylicht::CCamera
inline
setEnable
(bool b) (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
setEnableSerializable
(bool b) (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
inline
setFarValue
(float f)
Skylicht::CCamera
inline
setFOV
(float fov)
Skylicht::CCamera
inline
setInputReceiver
(bool b)
Skylicht::CCamera
inline
setLookVector
(core::vector3df look)
Skylicht::CCamera
setNearValue
(float f)
Skylicht::CCamera
inline
setOrthoScale
(float s)
Skylicht::CCamera
inline
setOrthoUISize
(float w, float h)
Skylicht::CCamera
inline
setOwner
(CGameObject *obj) (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
inline
protected
setPosition
(const core::vector3df &position)
Skylicht::CCamera
setProjectionMatrix
(const core::matrix4 &prj)
Skylicht::CCamera
setProjectionType
(ECameraProjection projection)
Skylicht::CCamera
setUpVector
(const core::vector3df &up)
Skylicht::CCamera
setUseScaledTime
(bool b)
Skylicht::CCamera
inline
setViewMatrix
(const core::matrix4 &view, const core::vector3df &position)
Skylicht::CCamera
startComponent
() (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
virtual
updateComponent
() (defined in
Skylicht::CCamera
)
Skylicht::CCamera
virtual
useComponent
(CComponentSystem *used) (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
static
~CCamera
() (defined in
Skylicht::CCamera
)
Skylicht::CCamera
virtual
~CComponentSystem
() (defined in
Skylicht::CComponentSystem
)
Skylicht::CComponentSystem
virtual
~IActivatorObject
()
Skylicht::IActivatorObject
inline
virtual
Generated by
1.17.0