Skylicht Engine
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Skylicht::CMaterialManager Member List

This is the complete list of members for Skylicht::CMaterialManager, including all inherited members.

CMaterialManager()Skylicht::CMaterialManager
createAndAddMaterial(ArrayMaterial &materials)Skylicht::CMaterialManager
exportMaterial(CEntityPrefab *prefab, const char *filename)Skylicht::CMaterialManager
getMaterialExts()Skylicht::CMaterialManagerstatic
initDefaultMaterial(CEntityPrefab *prefab)Skylicht::CMaterialManager
isMaterialExt(const char *ext)Skylicht::CMaterialManagerstatic
isMaterialLoaded(const char *filename)Skylicht::CMaterialManager
loadMaterial(const char *filename, bool loadTexture, const std::vector< std::string > &textureFolders)Skylicht::CMaterialManager
m_listGenerateMaterialsSkylicht::CMaterialManagerprotected
m_materialsSkylicht::CMaterialManagerprotected
releaseAllMaterials()Skylicht::CMaterialManager
releaseAllMaterials(const char *package)Skylicht::CMaterialManager
removeAndDeleteMaterial(ArrayMaterial &materials, CMaterial *material)Skylicht::CMaterialManager
replaceTexture(ITexture *oldTexture, ITexture *newTexture)Skylicht::CMaterialManager
saveMaterial(const ArrayMaterial &materials, const char *filename)Skylicht::CMaterialManager
unloadMaterial(const char *filename)Skylicht::CMaterialManager
~CMaterialManager()Skylicht::CMaterialManagervirtual