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Skylicht Engine
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This is the complete list of members for Skylicht::CSceneDebug, including all inherited members.
| addBoudingBox(const core::aabbox3df &box, const SColor &color) | Skylicht::CSceneDebug | |
| addCircle(const core::vector3df &pos, float radius, const core::vector3df &normal, const SColor &color) | Skylicht::CSceneDebug | |
| addEclipse(const core::vector3df &pos, float radiusZ, float radiusX, const core::vector3df &normal, const SColor &color) | Skylicht::CSceneDebug | |
| addLine(const core::line3df &line, const SColor &color) | Skylicht::CSceneDebug | |
| addLine(const core::vector3df &v1, const core::vector3df &v2, const SColor &color) | Skylicht::CSceneDebug | |
| addLinestrip(const core::array< core::vector3df > &point, const SColor &color) | Skylicht::CSceneDebug | |
| addLinestrip(const std::vector< core::vector3df > &point, const SColor &color) | Skylicht::CSceneDebug | |
| addPosition(const core::vector3df &pos, float length, const SColor &color) | Skylicht::CSceneDebug | |
| addSphere(const core::vector3df &pos, float radius, const SColor &color) | Skylicht::CSceneDebug | |
| addText(const core::vector3df &pos, const char *string, const SColor &color) | Skylicht::CSceneDebug | |
| addText2D(const core::vector2df &pos, const char *string, const SColor &color) | Skylicht::CSceneDebug | |
| addTransform(const core::matrix4 &mat, float vectorLength) | Skylicht::CSceneDebug | |
| addTransformBBox(const core::aabbox3df &box, const SColor &color, const core::matrix4 &mat) | Skylicht::CSceneDebug | |
| addTri(const core::triangle3df &tri, const SColor &color) | Skylicht::CSceneDebug | |
| clear() (defined in Skylicht::CSceneDebug) | Skylicht::CSceneDebug | inline |
| clearBoxs() | Skylicht::CSceneDebug | |
| clearLines() | Skylicht::CSceneDebug | |
| clearLineStrip() | Skylicht::CSceneDebug | |
| clearText() | Skylicht::CSceneDebug | |
| clearTri() | Skylicht::CSceneDebug | |
| CSceneDebug() | Skylicht::CSceneDebug | |
| getBox(int i) | Skylicht::CSceneDebug | inline |
| getBoxCount() | Skylicht::CSceneDebug | inline |
| getLine(int i) | Skylicht::CSceneDebug | inline |
| getLinesCount() | Skylicht::CSceneDebug | inline |
| getLineStrip(int i) | Skylicht::CSceneDebug | inline |
| getLineStripCount() | Skylicht::CSceneDebug | inline |
| getNoZDebug() | Skylicht::CSceneDebug | |
| getTri(int i) | Skylicht::CSceneDebug | inline |
| getTriCount() | Skylicht::CSceneDebug | inline |
| m_boxs | Skylicht::CSceneDebug | protected |
| m_lines | Skylicht::CSceneDebug | protected |
| m_linestrip | Skylicht::CSceneDebug | protected |
| m_noZDebug (defined in Skylicht::CSceneDebug) | Skylicht::CSceneDebug | protected |
| m_texts | Skylicht::CSceneDebug | protected |
| m_tri | Skylicht::CSceneDebug | protected |
| ~CSceneDebug() | Skylicht::CSceneDebug | virtual |