Skylicht Engine
Loading...
Searching...
No Matches
Skylicht::CSkinnedMesh Member List

This is the complete list of members for Skylicht::CSkinnedMesh, including all inherited members.

addBlendShape(CBlendShape *blendShape) (defined in Skylicht::CMesh)Skylicht::CMesh
addMeshBuffer(IMeshBuffer *buf, const char *materialName="", CMaterial *m=NULL) (defined in Skylicht::CMesh)Skylicht::CMesh
applyDoubleSided(IMeshBuffer *buffer) (defined in Skylicht::CMesh)Skylicht::CMeshstatic
BlendShape (defined in Skylicht::CMesh)Skylicht::CMesh
BoundingBox (defined in Skylicht::CMesh)Skylicht::CMesh
clone() (defined in Skylicht::CSkinnedMesh)Skylicht::CSkinnedMeshvirtual
CMesh() (defined in Skylicht::CMesh)Skylicht::CMesh
CSkinnedMesh() (defined in Skylicht::CSkinnedMesh)Skylicht::CSkinnedMesh
detachAlphaMeshBuffer() (defined in Skylicht::CMesh)Skylicht::CMesh
getBoundingBox() const (defined in Skylicht::CMesh)Skylicht::CMeshvirtual
getBoundingBoxPtr() (defined in Skylicht::CMesh)Skylicht::CMesh
getBufferByMaterialID(int materialID) (defined in Skylicht::CMesh)Skylicht::CMesh
getMeshBuffer(u32 nr) const (defined in Skylicht::CMesh)Skylicht::CMeshvirtual
getMeshBuffer(const video::SMaterial &material) const (defined in Skylicht::CMesh)Skylicht::CMeshvirtual
getMeshBufferCount() const (defined in Skylicht::CMesh)Skylicht::CMeshvirtual
getMeshBufferID(IMeshBuffer *buffer) (defined in Skylicht::CMesh)Skylicht::CMesh
getVertexType() (defined in Skylicht::CMesh)Skylicht::CMesh
IndirectLightingMesh (defined in Skylicht::CMesh)Skylicht::CMesh
Joints (defined in Skylicht::CSkinnedMesh)Skylicht::CSkinnedMesh
MaterialName (defined in Skylicht::CMesh)Skylicht::CMesh
Materials (defined in Skylicht::CMesh)Skylicht::CMesh
MeshBuffers (defined in Skylicht::CMesh)Skylicht::CMesh
recalculateBoundingBox() (defined in Skylicht::CMesh)Skylicht::CMesh
removeAllMeshBuffer() (defined in Skylicht::CMesh)Skylicht::CMesh
removeHWBuffer() (defined in Skylicht::CMesh)Skylicht::CMesh
removeMeshBuffer(IMeshBuffer *buf) (defined in Skylicht::CMesh)Skylicht::CMesh
replaceMeshBuffer(int i, IMeshBuffer *buf) (defined in Skylicht::CMesh)Skylicht::CMesh
setBoundingBox(const core::aabbox3df &box) (defined in Skylicht::CMesh)Skylicht::CMeshvirtual
setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) (defined in Skylicht::CMesh)Skylicht::CMeshvirtual
setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) (defined in Skylicht::CMesh)Skylicht::CMeshvirtual
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) (defined in Skylicht::CMesh)Skylicht::CMeshvirtual
SkinningMatrix (defined in Skylicht::CSkinnedMesh)Skylicht::CSkinnedMesh
UseInstancing (defined in Skylicht::CMesh)Skylicht::CMesh
~CMesh() (defined in Skylicht::CMesh)Skylicht::CMeshvirtual
~CSkinnedMesh() (defined in Skylicht::CSkinnedMesh)Skylicht::CSkinnedMeshvirtual