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Skylicht Engine
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This is the complete list of members for Skylicht::CSkinnedMesh, including all inherited members.
| addBlendShape(CBlendShape *blendShape) (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| addMeshBuffer(IMeshBuffer *buf, const char *materialName="", CMaterial *m=NULL) (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| applyDoubleSided(IMeshBuffer *buffer) (defined in Skylicht::CMesh) | Skylicht::CMesh | static |
| BlendShape (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| BoundingBox (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| clone() (defined in Skylicht::CSkinnedMesh) | Skylicht::CSkinnedMesh | virtual |
| CMesh() (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| CSkinnedMesh() (defined in Skylicht::CSkinnedMesh) | Skylicht::CSkinnedMesh | |
| detachAlphaMeshBuffer() (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| getBoundingBox() const (defined in Skylicht::CMesh) | Skylicht::CMesh | virtual |
| getBoundingBoxPtr() (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| getBufferByMaterialID(int materialID) (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| getMeshBuffer(u32 nr) const (defined in Skylicht::CMesh) | Skylicht::CMesh | virtual |
| getMeshBuffer(const video::SMaterial &material) const (defined in Skylicht::CMesh) | Skylicht::CMesh | virtual |
| getMeshBufferCount() const (defined in Skylicht::CMesh) | Skylicht::CMesh | virtual |
| getMeshBufferID(IMeshBuffer *buffer) (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| getVertexType() (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| IndirectLightingMesh (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| Joints (defined in Skylicht::CSkinnedMesh) | Skylicht::CSkinnedMesh | |
| MaterialName (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| Materials (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| MeshBuffers (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| recalculateBoundingBox() (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| removeAllMeshBuffer() (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| removeHWBuffer() (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| removeMeshBuffer(IMeshBuffer *buf) (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| replaceMeshBuffer(int i, IMeshBuffer *buf) (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| setBoundingBox(const core::aabbox3df &box) (defined in Skylicht::CMesh) | Skylicht::CMesh | virtual |
| setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) (defined in Skylicht::CMesh) | Skylicht::CMesh | virtual |
| setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) (defined in Skylicht::CMesh) | Skylicht::CMesh | virtual |
| setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) (defined in Skylicht::CMesh) | Skylicht::CMesh | virtual |
| SkinningMatrix (defined in Skylicht::CSkinnedMesh) | Skylicht::CSkinnedMesh | |
| UseInstancing (defined in Skylicht::CMesh) | Skylicht::CMesh | |
| ~CMesh() (defined in Skylicht::CMesh) | Skylicht::CMesh | virtual |
| ~CSkinnedMesh() (defined in Skylicht::CSkinnedMesh) | Skylicht::CSkinnedMesh | virtual |