Skylicht Engine
Loading...
Searching...
No Matches
Skylicht::CTextureManager Member List

This is the complete list of members for Skylicht::CTextureManager, including all inherited members.

createTransformTexture2D(const char *name, core::matrix4 *transforms, int w, int h)Skylicht::CTextureManager
createVectorTexture2D(const char *name, core::vector3df *vectors, int w, int h)Skylicht::CTextureManager
CTextureManager()Skylicht::CTextureManager
existTexture(const char *path)Skylicht::CTextureManager
getCubeTexture(const char *pathX1, const char *pathX2, const char *pathY1, const char *pathY2, const char *pathZ1, const char *pathZ2)Skylicht::CTextureManager
getCurrentPackage()Skylicht::CTextureManagerinline
getGlobalName()Skylicht::CTextureManagerstatic
getNullNormalMap()Skylicht::CTextureManagerinline
getNullTexture()Skylicht::CTextureManagerinline
getTexture(const char *path)Skylicht::CTextureManager
getTexture(const char *filename, const std::vector< std::string > &folders)Skylicht::CTextureManager
getTextureArray(std::vector< std::string > &listTexture)Skylicht::CTextureManager
getTextureExts()Skylicht::CTextureManagerstatic
getTextureFromRealPath(const char *path)Skylicht::CTextureManager
getTexturePath(ITexture *tex)Skylicht::CTextureManager
isTextureExt(const char *ext)Skylicht::CTextureManagerstatic
isTextureLoaded(const char *path)Skylicht::CTextureManager
m_currentPackageSkylicht::CTextureManagerprotected
m_listCommonTextureSkylicht::CTextureManagerprotected
m_nullNormalMapSkylicht::CTextureManagerprotected
m_nullTextureSkylicht::CTextureManagerprotected
m_textureListSkylicht::CTextureManagerprotected
registerTexture(ITexture *tex, const char *path)Skylicht::CTextureManagerprotected
removeAllTexture()Skylicht::CTextureManager
removeTexture(const char *namePackage)Skylicht::CTextureManager
removeTexture(ITexture *tex)Skylicht::CTextureManager
resolveTexturePath(const char *path, std::string &result)Skylicht::CTextureManager
setCurrentPackage(const char *name)Skylicht::CTextureManagerinline
~CTextureManager()Skylicht::CTextureManagervirtual