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Skylicht Engine
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This is the complete list of members for Skylicht::CVector, including all inherited members.
| angle(const core::vector3df &a, const core::vector3df &b) | Skylicht::CVector | static |
| getQuaternionFromAxes(const core::vector3df &xAxis, const core::vector3df &yAxis, const core::vector3df &zAxis) | Skylicht::CVector | static |
| isParallel(const core::vector3df &a, const core::vector3df &b) | Skylicht::CVector | static |
| lerp(const core::vector3df &a, const core::vector3df &b, float t) | Skylicht::CVector | static |
| project(const core::vector3df &vector, const core::vector3df &onNormal) | Skylicht::CVector | static |
| projectOnPlane(const core::vector3df &vector, const core::vector3df &planeNormal) | Skylicht::CVector | static |
| quaternionToEuler(const core::quaternion &q) | Skylicht::CVector | static |
| reflect(const core::vector3df &inDirection, const core::vector3df &normal) | Skylicht::CVector | static |
| slerp(const core::vector3df &a, const core::vector3df &b, float t) | Skylicht::CVector | static |