Skylicht Engine
Loading...
Searching...
No Matches
Skylicht::Particle::CSubGroup Member List

This is the complete list of members for Skylicht::Particle::CSubGroup, including all inherited members.

addCallback(IParticleCallback *cb)Skylicht::Particle::CGroupinline
addEmitter(CEmitter *e)Skylicht::Particle::CGroupinline
addParticle(u32 emiterID, const core::vector3df &position, const core::vector3df &subEmitterDirection)Skylicht::Particle::CGroupinline
addParticleByEmitter(CEmitter *emitter, const core::vector3df &position, const core::vector3df &subEmitterDirection)Skylicht::Particle::CGroup
addParticleVelocity(u32 emiterID, const core::vector3df &position, const core::vector3df &velocity)Skylicht::Particle::CGroupinline
addParticleVelocityByEmitter(CEmitter *emitter, const core::vector3df &position, const core::vector3df &velocity)Skylicht::Particle::CGroup
addSystem(ISystem *s)Skylicht::Particle::CGroupinline
bornParticle()Skylicht::Particle::CSubGroupvirtual
CGroup() (defined in Skylicht::Particle::CGroup)Skylicht::Particle::CGroup
clearImmortalParticles()Skylicht::Particle::CGroup
clearParticles()Skylicht::Particle::CGroup
CParticleSerializable() (defined in Skylicht::Particle::CParticleSerializable)Skylicht::Particle::CParticleSerializable
create(u32 num) (defined in Skylicht::Particle::CGroup)Skylicht::Particle::CGroupprotected
createInterpolator()Skylicht::Particle::CGroup
createModel(const std::wstring &attributeName)Skylicht::Particle::CGroup
createModel(EParticleParams param)Skylicht::Particle::CGroup
createSerializable()Skylicht::Particle::CSubGroupvirtual
CSubGroup(CGroup *group) (defined in Skylicht::Particle::CSubGroup)Skylicht::Particle::CSubGroup
deleteInterpolator(CInterpolator *interpolator)Skylicht::Particle::CGroup
deleteModel(EParticleParams param)Skylicht::Particle::CGroup
FrictionSkylicht::Particle::CGroup
getBBox()Skylicht::Particle::CGroupinline
getCallback()Skylicht::Particle::CGroupinline
getCurrentParticleCount()Skylicht::Particle::CGroupinline
getEmitters()Skylicht::Particle::CGroupinline
getFrameUpdate()Skylicht::Particle::CGroupinline
getIntancing()Skylicht::Particle::CGroupinline
getInterpolators()Skylicht::Particle::CGroupinline
getModel(EParticleParams param)Skylicht::Particle::CGroup
getModels()Skylicht::Particle::CGroupinline
getNumParticles()Skylicht::Particle::CGroupinline
getParentGroup()Skylicht::Particle::CSubGroupinline
getParticleBuffer()Skylicht::Particle::CGroupinline
getParticlePointer()Skylicht::Particle::CGroupinline
getParticles()Skylicht::Particle::CGroupinline
getRenderer()Skylicht::Particle::CGroupinline
getSystems()Skylicht::Particle::CGroupinline
getTransformPosition(const core::vector3df &pos)Skylicht::Particle::CSubGroupvirtual
getTransformVector(const core::vector3df &vec)Skylicht::Particle::CSubGroupvirtual
getWorld()Skylicht::Particle::CGroupinline
GravitySkylicht::Particle::CGroup
GravityRotationSkylicht::Particle::CGroup
GravityValueSkylicht::Particle::CGroup
ImmortalSkylicht::Particle::CGroup
initParticleLifeTime(CParticle &p) (defined in Skylicht::Particle::CGroup)Skylicht::Particle::CGroupinlineprotected
initParticleModel(CParticle &p) (defined in Skylicht::Particle::CGroup)Skylicht::Particle::CGroupprotected
initParticles()Skylicht::Particle::CSubGroup
IParticleCallback() (defined in Skylicht::Particle::IParticleCallback)Skylicht::Particle::IParticleCallbackinline
launchParticle(CParticle &p, SLaunchParticle &launch) (defined in Skylicht::Particle::CGroup)Skylicht::Particle::CGroupprotectedvirtual
LifeMaxSkylicht::Particle::CGroup
LifeMinSkylicht::Particle::CGroup
loadSerializable(CObjectSerializable *object)Skylicht::Particle::CSubGroupvirtual
m_bbox (defined in Skylicht::Particle::CGroup)Skylicht::Particle::CGroupprotected
m_callbackSkylicht::Particle::CGroupprotected
m_cpuBufferSkylicht::Particle::CGroupprotected
m_cpuBufferSystemSkylicht::Particle::CGroupprotected
m_directionSkylicht::Particle::CSubGroupprotected
m_emittersSkylicht::Particle::CGroupprotected
m_emitterWorldOrientationSkylicht::Particle::CSubGroupprotected
m_followParentTransformSkylicht::Particle::CSubGroupprotected
m_frameUpdate (defined in Skylicht::Particle::CGroup)Skylicht::Particle::CGroupprotected
m_instancingSkylicht::Particle::CGroupprotected
m_instancingSystemSkylicht::Particle::CGroupprotected
m_interpolatorsSkylicht::Particle::CGroupprotected
m_launchSkylicht::Particle::CGroupprotected
m_modelsSkylicht::Particle::CGroupprotected
m_parentGroupSkylicht::Particle::CSubGroupprotected
m_parentSystemSkylicht::Particle::CSubGroupprotected
m_parentWorld (defined in Skylicht::Particle::CGroup)Skylicht::Particle::CGroupprotected
m_particlesSkylicht::Particle::CGroupprotected
m_particleSystemSkylicht::Particle::CGroupprotected
m_positionSkylicht::Particle::CSubGroupprotected
m_rendererSkylicht::Particle::CGroupprotected
m_rotateSkylicht::Particle::CSubGroupprotected
m_syncColorSkylicht::Particle::CSubGroupprotected
m_syncLifeSkylicht::Particle::CSubGroupprotected
m_systemsSkylicht::Particle::CGroupprotected
m_world (defined in Skylicht::Particle::CGroup)Skylicht::Particle::CGroupprotected
NameSkylicht::Particle::CGroup
OnGroupDestroy()Skylicht::Particle::CSubGroupvirtual
OnParticleBorn(CParticle &p)Skylicht::Particle::CSubGroupvirtual
OnParticleDead(CParticle &p)Skylicht::Particle::CSubGroupvirtual
OnParticleUpdate(CParticle *particles, int num, CGroup *group, float dt) (defined in Skylicht::Particle::IParticleCallback)Skylicht::Particle::IParticleCallbackinlinevirtual
OnSwapParticleData(CParticle &p1, CParticle &p2)Skylicht::Particle::CSubGroupvirtual
OptimizedSkylicht::Particle::CGroup
OrientationNormalSkylicht::Particle::CGroup
OrientationUpSkylicht::Particle::CGroup
ParticleRotationSkylicht::Particle::CGroup
remove(u32 i) (defined in Skylicht::Particle::CGroup)Skylicht::Particle::CGroupprotected
removeCallback(IParticleCallback *cb)Skylicht::Particle::CGroupinline
removeEmitter(CEmitter *e)Skylicht::Particle::CGroup
removeSystem(ISystem *s)Skylicht::Particle::CGroupinline
setEmitterWorldOrientation(bool b)Skylicht::Particle::CSubGroupinline
setFollowParentTransform(bool b)Skylicht::Particle::CSubGroupinline
setGravityRotation(const core::vector3df &euler)Skylicht::Particle::CGroup
setParentWorldMatrix(const core::matrix4 &m)Skylicht::Particle::CGroupinline
setParticleRotation(const core::vector3df &euler)Skylicht::Particle::CGroup
setRenderer(IRenderer *r)Skylicht::Particle::CGroup
setWorldMatrix(const core::matrix4 &m)Skylicht::Particle::CGroupinline
syncParentParams(bool life, bool color)Skylicht::Particle::CSubGroup
update()Skylicht::Particle::CGroup
updateForRenderer()Skylicht::Particle::CGroup
updateFrame(int frame)Skylicht::Particle::CGroupinline
updateLaunchEmitter()Skylicht::Particle::CSubGroupvirtual
UseOrientationAsBillboardSkylicht::Particle::CGroup
VisibleSkylicht::Particle::CGroup
~CGroup() (defined in Skylicht::Particle::CGroup)Skylicht::Particle::CGroupvirtual
~CParticleSerializable() (defined in Skylicht::Particle::CParticleSerializable)Skylicht::Particle::CParticleSerializablevirtual
~CSubGroup() (defined in Skylicht::Particle::CSubGroup)Skylicht::Particle::CSubGroupvirtual
~IParticleCallback() (defined in Skylicht::Particle::IParticleCallback)Skylicht::Particle::IParticleCallbackinlinevirtual