Skylicht Engine
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Skylicht::Particle::IRenderer Member List

This is the complete list of members for Skylicht::Particle::IRenderer, including all inherited members.

CParticleSerializable() (defined in Skylicht::Particle::CParticleSerializable)Skylicht::Particle::CParticleSerializable
createSerializable()Skylicht::Particle::IRenderervirtual
getAtlasX()Skylicht::Particle::IRendererinline
getAtlasY()Skylicht::Particle::IRendererinline
getCustomMaterial()Skylicht::Particle::IRendererinline
getDefaultMaterial()Skylicht::Particle::IRendererinline
getEmissionIntensity()Skylicht::Particle::IRendererinline
getFrameHeight()Skylicht::Particle::IRendererinline
getFrameWidth()Skylicht::Particle::IRendererinline
getMaterial()Skylicht::Particle::IRenderer
getName()Skylicht::Particle::IRendererinline
getParticleBuffer(IMeshBuffer *buffer)=0Skylicht::Particle::IRendererpure virtual
getTotalFrames()Skylicht::Particle::IRendererinline
getType()Skylicht::Particle::IRendererinline
IRenderer(ERenderer type) (defined in Skylicht::Particle::IRenderer)Skylicht::Particle::IRenderer
isEmission()Skylicht::Particle::IRendererinline
loadSerializable(CObjectSerializable *object)Skylicht::Particle::IRenderervirtual
m_atlasNxSkylicht::Particle::IRendererprotected
m_atlasNySkylicht::Particle::IRendererprotected
m_customMaterialSkylicht::Particle::IRendererprotected
m_emissionSkylicht::Particle::IRendererprotected
m_emissionIntensitySkylicht::Particle::IRendererprotected
m_materialSkylicht::Particle::IRendererprotected
m_materialPathSkylicht::Particle::IRendererprotected
m_needUpdateMeshSkylicht::Particle::IRendererprotected
m_texturePathSkylicht::Particle::IRendererprotected
m_typeSkylicht::Particle::IRendererprotected
m_useCustomMaterialSkylicht::Particle::IRendererprotected
m_useInstancingSkylicht::Particle::IRendererprotected
m_ztestSkylicht::Particle::IRendererprotected
needUpdateMesh()Skylicht::Particle::IRendererinline
setAtlas(u32 x, u32 y)Skylicht::Particle::IRenderer
setEmission(bool b)Skylicht::Particle::IRendererinline
setEmissionIntensity(float b)Skylicht::Particle::IRendererinline
setTexture(int slot, ITexture *texture)Skylicht::Particle::IRenderer
setTexturePath(const char *path)Skylicht::Particle::IRenderer
SizeXSkylicht::Particle::IRenderer
SizeYSkylicht::Particle::IRenderer
SizeZSkylicht::Particle::IRenderer
useInstancing()Skylicht::Particle::IRendererinline
~CParticleSerializable() (defined in Skylicht::Particle::CParticleSerializable)Skylicht::Particle::CParticleSerializablevirtual
~IRenderer() (defined in Skylicht::Particle::IRenderer)Skylicht::Particle::IRenderervirtual