Skylicht Engine
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Skylicht
UI
CUIBase
Skylicht::UI::CUIBase Member List
This is the complete list of members for
Skylicht::UI::CUIBase
, including all inherited members.
acceptDragFocus
()
Skylicht::UI::CUIBase
inline
virtual
addMotion
(EMotionEvent event, CMotion *motion)
Skylicht::UI::CUIBase
virtual
addMotion
(EMotionEvent event, CGUIElement *element, CMotion *motion)
Skylicht::UI::CUIBase
virtual
convertLocalToWorld
(CGUIElement *element, float &x, float &y)
Skylicht::UI::CUIBase
convertToUICoordinate
(float &pointerX, float &pointerY)
Skylicht::UI::CUIBase
convertWorldToLocal
(CGUIElement *element, float &x, float &y)
Skylicht::UI::CUIBase
CUIBase
(CUIContainer *container, CGUIElement *element)
Skylicht::UI::CUIBase
getCanvas
()
Skylicht::UI::CUIBase
inline
getContainer
()
Skylicht::UI::CUIBase
inline
getElement
()
Skylicht::UI::CUIBase
inline
getMotions
(EMotionEvent event)
Skylicht::UI::CUIBase
inline
getPointerId
()
Skylicht::UI::CUIBase
inline
getRectTransform
()
Skylicht::UI::CUIBase
getRectTransform
(CGUIElement *element, core::vector3df *t) (defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
getSoundId
(int slot)
Skylicht::UI::CUIBase
inline
getUserData
()
Skylicht::UI::CUIBase
inline
isContinueGameEvent
()
Skylicht::UI::CUIBase
inline
isContinueKeyEvent
() (defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
inline
isEnable
()
Skylicht::UI::CUIBase
inline
isMotionPlaying
(EMotionEvent event)
Skylicht::UI::CUIBase
isPointerDown
()
Skylicht::UI::CUIBase
inline
isPointerHover
()
Skylicht::UI::CUIBase
inline
isVisible
()
Skylicht::UI::CUIBase
inline
m_container
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
protected
m_continueGameEvent
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
protected
m_continueKeyEvent
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
protected
m_element
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
protected
m_enable
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
protected
m_isPointerDown
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
protected
m_isPointerHover
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
protected
m_motions
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
protected
m_pointerDownX
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
protected
m_pointerDownY
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
protected
m_pointerId
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
protected
m_rectTransform
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
protected
m_skipPointerEventWhenDrag
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
protected
m_soundId
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
protected
m_userData
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
protected
m_visible
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
protected
OnFocus
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
onFocus
()
Skylicht::UI::CUIBase
virtual
OnKeyEvent
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
onKeyEvent
(const SEvent &event)
Skylicht::UI::CUIBase
virtual
OnLostFocus
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
onLostFocus
()
Skylicht::UI::CUIBase
virtual
OnMotionFinish
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
OnPointerDown
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
onPointerDown
(int pointerId, float pointerX, float pointerY)
Skylicht::UI::CUIBase
virtual
OnPointerHover
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
onPointerHover
(int pointerId, float pointerX, float pointerY)
Skylicht::UI::CUIBase
virtual
OnPointerMove
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
onPointerMove
(int pointerId, float pointerX, float pointerY)
Skylicht::UI::CUIBase
virtual
OnPointerOut
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
onPointerOut
(int pointerId, float pointerX, float pointerY)
Skylicht::UI::CUIBase
virtual
OnPointerUp
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
onPointerUp
(int pointerId, float pointerX, float pointerY)
Skylicht::UI::CUIBase
virtual
OnPressed
(defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
onPressed
()
Skylicht::UI::CUIBase
virtual
remove
()
Skylicht::UI::CUIBase
removeMotion
(EMotionEvent event, CMotion *motion)
Skylicht::UI::CUIBase
removeMotions
(EMotionEvent event)
Skylicht::UI::CUIBase
resetTouch
()
Skylicht::UI::CUIBase
setContinueGameEvent
(bool b)
Skylicht::UI::CUIBase
inline
setEnable
(bool b)
Skylicht::UI::CUIBase
virtual
setPointerId
(int id)
Skylicht::UI::CUIBase
inline
setSkipPointerEventWhenDrag
(bool b)
Skylicht::UI::CUIBase
inline
setSoundId
(int slot, int soundId)
Skylicht::UI::CUIBase
inline
setUserData
(void *data)
Skylicht::UI::CUIBase
inline
setVisible
(bool b)
Skylicht::UI::CUIBase
virtual
startMotion
(EMotionEvent event)
Skylicht::UI::CUIBase
stopMotion
(EMotionEvent event)
Skylicht::UI::CUIBase
update
() (defined in
Skylicht::UI::CUIBase
)
Skylicht::UI::CUIBase
virtual
~CUIBase
()
Skylicht::UI::CUIBase
virtual
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