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irr::scene::CVertexBuffer< T > Member List

This is the complete list of members for irr::scene::CVertexBuffer< T >, including all inherited members.

addVertex(const T &vertex) (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
addVertex(const void *vertex) (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
allocated_size() const (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
ChangedID (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >protected
clear() (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
CVertexBuffer() (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inline
CVertexBuffer(const CVertexBuffer &vertexBuffer) (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inline
drop() constirr::IReferenceCountedinline
fill(u32 used) (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
getChangedID() const (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
getDebugName() constirr::IReferenceCountedinline
getHardwareBuffer() const (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferinline
getHardwareMappingHint() const (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
getLast() (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
getReferenceCount() constirr::IReferenceCountedinline
getVertex(u32 id) const (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
getVertex(u32 id) (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
getVertexCount() const (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
getVertexSize() const (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
getVertices() (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
grab() constirr::IReferenceCountedinline
HardwareBuffer (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferprotected
HardwareMappingHint (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >protected
IReferenceCounted()irr::IReferenceCountedinline
IVertexBuffer() (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferinline
linear_reverse_search(const T &element) const (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
linear_reverse_search(const void *element) const (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
reallocate(u32 size) (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
set_used(u32 used) (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
setDebugName(const c8 *newName)irr::IReferenceCountedinlineprotected
setDirty() (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
setHardwareBuffer(video::IHardwareBuffer *hardwareBuffer, bool externalMemoryHandler=false) (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferinline
setHardwareMappingHint(E_HARDWARE_MAPPING hardwareMappingHint) (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
setVertex(u32 id, const void *vertex) (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
Vertices (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >protected
~CVertexBuffer() (defined in irr::scene::CVertexBuffer< T >)irr::scene::CVertexBuffer< T >inlinevirtual
~IReferenceCounted()irr::IReferenceCountedinlinevirtual
~IVertexBuffer() (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferinlinevirtual