Skylicht Engine
Loading...
Searching...
No Matches
irr::scene::IMeshBuffer Member List

This is the complete list of members for irr::scene::IMeshBuffer, including all inherited members.

addVertexBuffer(IVertexBuffer *vertexBuffer)=0 (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferpure virtual
append(IVertexBuffer *vertexBuffer, u32 vertexBufferID, IIndexBuffer *indexBuffer)=0 (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferpure virtual
append(IMeshBuffer *meshBuffer)=0irr::scene::IMeshBufferpure virtual
BoundingBoxirr::scene::IMeshBufferprotected
BoundingBoxNeedsRecalculated (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferprotected
boundingBoxNeedsRecalculated()=0irr::scene::IMeshBufferpure virtual
drop() constirr::IReferenceCountedinline
getBoundingBox() const =0irr::scene::IMeshBufferpure virtual
getBoundingBox()=0irr::scene::IMeshBufferpure virtual
getChangedID_Index() const =0irr::scene::IMeshBufferpure virtual
getChangedID_Vertex(u32 id=0) const =0irr::scene::IMeshBufferpure virtual
getDebugName() constirr::IReferenceCountedinline
getHardwareMappingHint_Index() const =0irr::scene::IMeshBufferpure virtual
getHardwareMappingHint_Vertex(u32 id=0) const =0irr::scene::IMeshBufferpure virtual
getIndexBuffer() const =0 (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferpure virtual
getMaterial()=0irr::scene::IMeshBufferpure virtual
getMaterial() const =0irr::scene::IMeshBufferpure virtual
getPrimitiveCount() constirr::scene::IMeshBufferinline
getPrimitiveType() constirr::scene::IMeshBufferinline
getReferenceCount() constirr::IReferenceCountedinline
getTransformation()=0 (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferpure virtual
getVertexBuffer(u32 id=0) const =0 (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferpure virtual
getVertexBufferCount() const =0 (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferpure virtual
getVertexDescriptor() const =0 (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferpure virtual
getVertexType() const =0 (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferpure virtual
grab() constirr::IReferenceCountedinline
IMeshBuffer(video::IVertexDescriptor *vertexDescriptor) (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferinline
IndexBufferirr::scene::IMeshBufferprotected
IReferenceCounted()irr::IReferenceCountedinline
isVertexBufferCompatible() constirr::scene::IMeshBufferinline
Materialirr::scene::IMeshBufferprotected
PrimitiveType (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferprotected
recalculateBoundingBox()=0irr::scene::IMeshBufferpure virtual
removeVertexBuffer(u32 id)=0 (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferpure virtual
setDebugName(const c8 *newName)irr::IReferenceCountedinlineprotected
setDirty(E_BUFFER_TYPE type=EBT_VERTEX_AND_INDEX, u32 id=0)=0irr::scene::IMeshBufferpure virtual
setHardwareMappingHint(E_HARDWARE_MAPPING pMappingHint, E_BUFFER_TYPE type=EBT_VERTEX_AND_INDEX, u32 id=0)=0irr::scene::IMeshBufferpure virtual
setIndexBuffer(IIndexBuffer *indexBuffer)=0 (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferpure virtual
setPrimitiveType(E_PRIMITIVE_TYPE primitiveType)irr::scene::IMeshBufferinline
setUseForHardwareInstancing(bool b)=0 (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferpure virtual
setVertexBuffer(IVertexBuffer *vertexBuffer, u32 id=0)=0 (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferpure virtual
setVertexDescriptor(video::IVertexDescriptor *vertexDescriptor)=0 (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferpure virtual
Transformation (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferprotected
UseForHardwareInstancing (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferprotected
useForHardwareInstancing()=0 (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferpure virtual
VertexBufferirr::scene::IMeshBufferprotected
VertexBufferCompatible (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferprotected
VertexDescriptorirr::scene::IMeshBufferprotected
~IMeshBuffer() (defined in irr::scene::IMeshBuffer)irr::scene::IMeshBufferinlinevirtual
~IReferenceCounted()irr::IReferenceCountedinlinevirtual