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irr
scene
ISceneNode
irr::scene::ISceneNode Member List
This is the complete list of members for
irr::scene::ISceneNode
, including all inherited members.
AbsoluteTransformation
irr::scene::ISceneNode
protected
addAnimator
(ISceneNodeAnimator *animator)
irr::scene::ISceneNode
inline
virtual
addChild
(ISceneNode *child)
irr::scene::ISceneNode
inline
virtual
Animators
irr::scene::ISceneNode
protected
AutomaticCullingState
irr::scene::ISceneNode
protected
CheckCount
(int &count) (defined in
irr::scene::ISceneNode
)
irr::scene::ISceneNode
inline
virtual
Children
irr::scene::ISceneNode
protected
clone
(ISceneNode *newParent=0, ISceneManager *newManager=0)
irr::scene::ISceneNode
inline
virtual
cloneMembers
(ISceneNode *toCopyFrom, ISceneManager *newManager)
irr::scene::ISceneNode
inline
protected
DebugDataVisible
irr::scene::ISceneNode
protected
deserializeAttributes
(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0)
irr::scene::ISceneNode
inline
virtual
drop
() const
irr::IReferenceCounted
inline
getAbsolutePosition
() const
irr::scene::ISceneNode
inline
virtual
getAbsoluteTransformation
() const
irr::scene::ISceneNode
inline
virtual
getAnimators
() const
irr::scene::ISceneNode
inline
getAutomaticCulling
() const
irr::scene::ISceneNode
inline
getBoundingBox
() const =0
irr::scene::ISceneNode
pure virtual
getChildren
() const
irr::scene::ISceneNode
inline
getDebugName
() const
irr::IReferenceCounted
inline
getID
() const
irr::scene::ISceneNode
inline
virtual
getMaterial
(u32 num)
irr::scene::ISceneNode
inline
virtual
getMaterialCount
() const
irr::scene::ISceneNode
inline
virtual
getName
() const
irr::scene::ISceneNode
inline
virtual
getParent
() const
irr::scene::ISceneNode
inline
getPosition
() const
irr::scene::ISceneNode
inline
virtual
getReferenceCount
() const
irr::IReferenceCounted
inline
getRelativeTransformation
() const
irr::scene::ISceneNode
inline
virtual
getRotation
() const
irr::scene::ISceneNode
inline
virtual
getScale
() const
irr::scene::ISceneNode
inline
virtual
getSceneManager
(void) const
irr::scene::ISceneNode
inline
virtual
getTransformedBoundingBox
() const
irr::scene::ISceneNode
inline
virtual
getTriangleSelector
() const
irr::scene::ISceneNode
inline
virtual
getType
() const
irr::scene::ISceneNode
inline
virtual
grab
() const
irr::IReferenceCounted
inline
ID
irr::scene::ISceneNode
protected
IReferenceCounted
()
irr::IReferenceCounted
inline
ISceneNode
(ISceneNode *parent, ISceneManager *mgr, s32 id=-1, const core::vector3df &position=core::vector3df(0, 0, 0), const core::vector3df &rotation=core::vector3df(0, 0, 0), const core::vector3df &scale=core::vector3df(1.0f, 1.0f, 1.0f))
irr::scene::ISceneNode
inline
isDebugDataVisible
() const
irr::scene::ISceneNode
inline
IsDebugObject
irr::scene::ISceneNode
protected
isDebugObject
() const
irr::scene::ISceneNode
inline
isStaticNode
() (defined in
irr::scene::ISceneNode
)
irr::scene::ISceneNode
inline
virtual
IsStaticObject
(defined in
irr::scene::ISceneNode
)
irr::scene::ISceneNode
protected
isTrulyVisible
() const
irr::scene::ISceneNode
inline
virtual
IsVisible
irr::scene::ISceneNode
protected
isVisible
() const
irr::scene::ISceneNode
inline
virtual
Name
irr::scene::ISceneNode
protected
OnAnimate
(u32 timeMs)
irr::scene::ISceneNode
inline
virtual
OnRegisterSceneNode
()
irr::scene::ISceneNode
inline
virtual
Parent
irr::scene::ISceneNode
protected
RelativeRotation
irr::scene::ISceneNode
protected
RelativeScale
irr::scene::ISceneNode
protected
RelativeTranslation
irr::scene::ISceneNode
protected
remove
()
irr::scene::ISceneNode
inline
virtual
removeAll
()
irr::scene::ISceneNode
inline
virtual
removeAnimator
(ISceneNodeAnimator *animator)
irr::scene::ISceneNode
inline
virtual
removeAnimators
()
irr::scene::ISceneNode
inline
virtual
removeChild
(ISceneNode *child)
irr::scene::ISceneNode
inline
virtual
render
()=0
irr::scene::ISceneNode
pure virtual
SceneManager
irr::scene::ISceneNode
protected
serializeAttributes
(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const
irr::scene::ISceneNode
inline
virtual
setAutomaticCulling
(u32 state)
irr::scene::ISceneNode
inline
setDebugDataVisible
(u32 state)
irr::scene::ISceneNode
inline
virtual
setDebugName
(const c8 *newName)
irr::IReferenceCounted
inline
protected
setID
(s32 id)
irr::scene::ISceneNode
inline
virtual
setIsDebugObject
(bool debugObject)
irr::scene::ISceneNode
inline
setMaterialFlag
(video::E_MATERIAL_FLAG flag, bool newvalue)
irr::scene::ISceneNode
inline
setMaterialTexture
(u32 textureLayer, video::ITexture *texture)
irr::scene::ISceneNode
inline
setMaterialType
(s32 newType)
irr::scene::ISceneNode
inline
setName
(const c8 *name)
irr::scene::ISceneNode
inline
virtual
setName
(const core::stringc &name)
irr::scene::ISceneNode
inline
virtual
setParent
(ISceneNode *newParent)
irr::scene::ISceneNode
inline
virtual
setPosition
(const core::vector3df &newpos)
irr::scene::ISceneNode
inline
virtual
setRotation
(const core::vector3df &rotation)
irr::scene::ISceneNode
inline
virtual
setScale
(const core::vector3df &scale)
irr::scene::ISceneNode
inline
virtual
setSceneManager
(ISceneManager *newManager)
irr::scene::ISceneNode
inline
protected
setStaticNode
(bool s) (defined in
irr::scene::ISceneNode
)
irr::scene::ISceneNode
inline
virtual
setTriangleSelector
(ITriangleSelector *selector)
irr::scene::ISceneNode
inline
virtual
setVisible
(bool isVisible)
irr::scene::ISceneNode
inline
virtual
TriangleSelector
irr::scene::ISceneNode
protected
updateAbsolutePosition
()
irr::scene::ISceneNode
inline
virtual
~IReferenceCounted
()
irr::IReferenceCounted
inline
virtual
~ISceneNode
()
irr::scene::ISceneNode
inline
virtual
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