Skylicht Engine
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irr::scene::IVertexBuffer Member List

This is the complete list of members for irr::scene::IVertexBuffer, including all inherited members.

addVertex(const void *vertex)=0 (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferpure virtual
allocated_size() const =0 (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferpure virtual
clear()=0 (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferpure virtual
drop() constirr::IReferenceCountedinline
fill(u32 used)=0 (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferpure virtual
getChangedID() const =0 (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferpure virtual
getDebugName() constirr::IReferenceCountedinline
getHardwareBuffer() const (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferinline
getHardwareMappingHint() const =0 (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferpure virtual
getReferenceCount() constirr::IReferenceCountedinline
getVertex(u32 id) const =0 (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferpure virtual
getVertexCount() const =0 (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferpure virtual
getVertexSize() const =0 (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferpure virtual
getVertices()=0 (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferpure virtual
grab() constirr::IReferenceCountedinline
HardwareBuffer (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferprotected
IReferenceCounted()irr::IReferenceCountedinline
IVertexBuffer() (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferinline
linear_reverse_search(const void *element) const =0 (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferpure virtual
reallocate(u32 size)=0 (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferpure virtual
set_used(u32 used)=0 (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferpure virtual
setDebugName(const c8 *newName)irr::IReferenceCountedinlineprotected
setDirty()=0 (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferpure virtual
setHardwareBuffer(video::IHardwareBuffer *hardwareBuffer, bool externalMemoryHandler=false) (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferinline
setHardwareMappingHint(E_HARDWARE_MAPPING hardwareMappingHint)=0 (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferpure virtual
setVertex(u32 id, const void *vertex)=0 (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferpure virtual
~IReferenceCounted()irr::IReferenceCountedinlinevirtual
~IVertexBuffer() (defined in irr::scene::IVertexBuffer)irr::scene::IVertexBufferinlinevirtual