Skylicht Engine
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irr::video::IVideoDriver Member List

This is the complete list of members for irr::video::IVideoDriver, including all inherited members.

addDynamicLight(const SLight &light)=0irr::video::IVideoDriverpure virtual
addExternalImageLoader(IImageLoader *loader)=0irr::video::IVideoDriverpure virtual
addExternalImageWriter(IImageWriter *writer)=0irr::video::IVideoDriverpure virtual
addMaterialRenderer(IMaterialRenderer *renderer, const c8 *name=0)=0irr::video::IVideoDriverpure virtual
addOcclusionQuery(scene::ISceneNode *node, const scene::IMesh *mesh=0)=0irr::video::IVideoDriverpure virtual
addRenderTargetCubeTexture(const core::dimension2d< u32 > &size, const io::path &name="rt", const ECOLOR_FORMAT format=ECF_UNKNOWN)=0irr::video::IVideoDriverpure virtual
addRenderTargetTexture(const core::dimension2d< u32 > &size, const io::path &name="rt", const ECOLOR_FORMAT format=ECF_UNKNOWN)=0irr::video::IVideoDriverpure virtual
addRenderTargetTextureArray(const core::dimension2d< u32 > &size, u32 arraySize, const io::path &name="rt", const ECOLOR_FORMAT format=ECF_UNKNOWN)=0irr::video::IVideoDriverpure virtual
addTexture(const core::dimension2d< u32 > &size, const io::path &name, ECOLOR_FORMAT format=ECF_A8R8G8B8)=0irr::video::IVideoDriverpure virtual
addTexture(const io::path &name, IImage *image, void *mipmapData=0)=0irr::video::IVideoDriverpure virtual
addVertexDescriptor(const core::stringc &pName)=0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
addVideoRenderTarget(void *hwnd, u32 w, u32 h)=0irr::video::IVideoDriverpure virtual
beginScene(bool backBuffer=true, bool zBuffer=true, SColor color=SColor(255, 0, 0, 0), const SExposedVideoData &videoData=SExposedVideoData(), core::rect< s32 > *sourceRect=0)=0irr::video::IVideoDriverpure virtual
checkDriverReset()=0irr::video::IVideoDriverpure virtual
clearZBuffer()=0irr::video::IVideoDriverpure virtual
convertColor(const void *sP, ECOLOR_FORMAT sF, s32 sN, void *dP, ECOLOR_FORMAT dF) const =0irr::video::IVideoDriverpure virtual
createAttributesFromMaterial(const video::SMaterial &material, io::SAttributeReadWriteOptions *options=0)=0irr::video::IVideoDriverpure virtual
createHardwareBuffer(scene::IIndexBuffer *indexBuffer)=0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
createHardwareBuffer(scene::IVertexBuffer *vertexBuffer)=0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
createImage(ECOLOR_FORMAT format, const core::dimension2d< u32 > &size)=0irr::video::IVideoDriverpure virtual
createImage(ECOLOR_FORMAT format, IImage *imageToCopy)=0irr::video::IVideoDriverpure virtual
createImage(IImage *imageToCopy, const core::position2d< s32 > &pos, const core::dimension2d< u32 > &size)=0irr::video::IVideoDriverpure virtual
createImage(ITexture *texture, const core::position2d< s32 > &pos, const core::dimension2d< u32 > &size)=0irr::video::IVideoDriverpure virtual
createImageFromData(ECOLOR_FORMAT format, const core::dimension2d< u32 > &size, void *data, bool ownForeignMemory=false, bool deleteMemory=true)=0irr::video::IVideoDriverpure virtual
createImageFromFile(const io::path &filename)=0irr::video::IVideoDriverpure virtual
createImageFromFile(io::IReadFile *file)=0irr::video::IVideoDriverpure virtual
createRWBuffer(video::ECOLOR_FORMAT format, u32 numElements, void *initialData=NULL)=0irr::video::IVideoDriverpure virtual
createScreenShot(video::ECOLOR_FORMAT format=video::ECF_UNKNOWN, video::E_RENDER_TARGET target=video::ERT_FRAME_BUFFER)=0irr::video::IVideoDriverpure virtual
deleteAllDynamicLights()=0irr::video::IVideoDriverpure virtual
disableFeature(E_VIDEO_DRIVER_FEATURE feature, bool flag=true)=0irr::video::IVideoDriverpure virtual
draw3DBox(const core::aabbox3d< f32 > &box, SColor color=SColor(255, 255, 255, 255))=0irr::video::IVideoDriverpure virtual
draw3DLine(const core::vector3df &start, const core::vector3df &end, SColor color=SColor(255, 255, 255, 255))=0irr::video::IVideoDriverpure virtual
draw3DLine(const core::array< core::vector3df > &listPoint, SColor color)=0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
draw3DTriangle(const core::triangle3df &triangle, SColor color=SColor(255, 255, 255, 255))=0irr::video::IVideoDriverpure virtual
drawMeshBuffer(const scene::IMeshBuffer *mb)=0irr::video::IVideoDriverpure virtual
drawMeshBufferNormals(const scene::IMeshBuffer *mb, f32 length=10.f, SColor color=0xffffffff)=0irr::video::IVideoDriverpure virtual
drop() constirr::IReferenceCountedinline
enableClipPlane(u32 index, bool enable)=0irr::video::IVideoDriverpure virtual
enableScissor(bool b)=0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
endScene()=0irr::video::IVideoDriverpure virtual
fillMaterialStructureFromAttributes(video::SMaterial &outMaterial, io::IAttributes *attributes)=0irr::video::IVideoDriverpure virtual
findTexture(const io::path &filename)=0irr::video::IVideoDriverpure virtual
getColorFormat() const =0irr::video::IVideoDriverpure virtual
getCurrentRenderTargetSize() const =0irr::video::IVideoDriverpure virtual
getDebugName() constirr::IReferenceCountedinline
getDefaultFrameBuffer()=0irr::video::IVideoDriverpure virtual
getDrawCall() const =0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
getDriverAttributes() const =0irr::video::IVideoDriverpure virtual
getDriverType() const =0irr::video::IVideoDriverpure virtual
getDynamicLight(u32 idx) const =0irr::video::IVideoDriverpure virtual
getDynamicLightCount() const =0irr::video::IVideoDriverpure virtual
getExposedVideoData()=0irr::video::IVideoDriverpure virtual
getFog(SColor &color, E_FOG_TYPE &fogType, f32 &start, f32 &end, f32 &density, bool &pixelFog, bool &rangeFog)=0irr::video::IVideoDriverpure virtual
getFPS() const =0irr::video::IVideoDriverpure virtual
getGPUName()=0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
getGPUProgrammingServices()=0irr::video::IVideoDriverpure virtual
getImageLoader(u32 n)=0irr::video::IVideoDriverpure virtual
getImageLoaderCount() const =0irr::video::IVideoDriverpure virtual
getImageWriter(u32 n)=0irr::video::IVideoDriverpure virtual
getImageWriterCount() const =0irr::video::IVideoDriverpure virtual
getMaterialRenderer(u32 idx)=0irr::video::IVideoDriverpure virtual
getMaterialRendererCount() const =0irr::video::IVideoDriverpure virtual
getMaterialRendererName(u32 idx) const =0irr::video::IVideoDriverpure virtual
getMaximalDynamicLightAmount() const =0irr::video::IVideoDriverpure virtual
getMaximalPrimitiveCount() const =0irr::video::IVideoDriverpure virtual
getMaxTextureSize() const =0irr::video::IVideoDriverpure virtual
getMeshManipulator()=0irr::video::IVideoDriverpure virtual
getName() const =0irr::video::IVideoDriverpure virtual
getOcclusionQueryResult(scene::ISceneNode *node) const =0irr::video::IVideoDriverpure virtual
getPrimitiveCountDrawn(u32 mode=0) const =0irr::video::IVideoDriverpure virtual
getReferenceCount() constirr::IReferenceCountedinline
getScissor() const =0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
getScreenSize() const =0irr::video::IVideoDriverpure virtual
getTexture(const io::path &filename)=0irr::video::IVideoDriverpure virtual
getTexture(io::IReadFile *file)=0irr::video::IVideoDriverpure virtual
getTextureArray(core::array< io::path > &files)=0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
getTextureArray(IImage **images, u32 num)=0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
getTextureByIndex(u32 index)=0irr::video::IVideoDriverpure virtual
getTextureChange() const =0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
getTextureChangeCount(u32 param) const =0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
getTextureCount() const =0irr::video::IVideoDriverpure virtual
getTextureCreationFlag(E_TEXTURE_CREATION_FLAG flag) const =0irr::video::IVideoDriverpure virtual
getTextureCube(const io::path &filenameX1, const io::path &filenameX2, const io::path &filenameY1, const io::path &filenameY2, const io::path &filenameZ1, const io::path &filenameZ2)=0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
getTextureCube(IImage *imageX1, IImage *imageX2, IImage *imageY1, IImage *imageY2, IImage *imageZ1, IImage *imageZ2)=0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
getTransform(E_TRANSFORMATION_STATE state) const =0irr::video::IVideoDriverpure virtual
getVendorInfo()=0irr::video::IVideoDriverpure virtual
getVertexDescriptor(u32 id) const =0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
getVertexDescriptor(const core::stringc &pName) const =0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
getVertexDescriptorCount() const =0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
getViewPort() const =0irr::video::IVideoDriverpure virtual
grab() constirr::IReferenceCountedinline
IReferenceCounted()irr::IReferenceCountedinline
isMaterialTransparent(const SMaterial &material)=0irr::video::IVideoDriverpure virtual
makeColorKeyTexture(video::ITexture *texture, video::SColor color, bool zeroTexels=false) const =0irr::video::IVideoDriverpure virtual
makeColorKeyTexture(video::ITexture *texture, core::position2d< s32 > colorKeyPixelPos, bool zeroTexels=false) const =0irr::video::IVideoDriverpure virtual
makeNormalMapTexture(video::ITexture *texture, f32 amplitude=1.0f) const =0irr::video::IVideoDriverpure virtual
OnResize(const core::dimension2d< u32 > &size)=0irr::video::IVideoDriverpure virtual
queryFeature(E_VIDEO_DRIVER_FEATURE feature) const =0irr::video::IVideoDriverpure virtual
removeAllOcclusionQueries()=0irr::video::IVideoDriverpure virtual
removeAllTextures()=0irr::video::IVideoDriverpure virtual
removeOcclusionQuery(scene::ISceneNode *node)=0irr::video::IVideoDriverpure virtual
removeTexture(ITexture *texture)=0irr::video::IVideoDriverpure virtual
removeVideoRenderTarget(IVideoRenderTarget *vrt)=0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
renameTexture(ITexture *texture, const io::path &newName)=0irr::video::IVideoDriverpure virtual
runAllOcclusionQueries(bool visible=false)=0irr::video::IVideoDriverpure virtual
runOcclusionQuery(scene::ISceneNode *node, bool visible=false)=0irr::video::IVideoDriverpure virtual
setAllowZWriteOnTransparent(bool flag)=0irr::video::IVideoDriverpure virtual
setAmbientLight(const SColorf &color)=0irr::video::IVideoDriverpure virtual
setClipPlane(u32 index, const core::plane3df &plane, bool enable=false)=0irr::video::IVideoDriverpure virtual
setDebugName(const c8 *newName)irr::IReferenceCountedinlineprotected
setDefaultFrameBuffer(int framebuffer)=0irr::video::IVideoDriverpure virtual
setFog(SColor color=SColor(0, 255, 255, 255), E_FOG_TYPE fogType=EFT_FOG_LINEAR, f32 start=50.0f, f32 end=100.0f, f32 density=0.01f, bool pixelFog=false, bool rangeFog=false)=0irr::video::IVideoDriverpure virtual
setMaterial(const SMaterial &material)=0irr::video::IVideoDriverpure virtual
setMaterialRendererName(s32 idx, const c8 *name)=0irr::video::IVideoDriverpure virtual
setMinHardwareBufferVertexCount(u32 count)=0irr::video::IVideoDriverpure virtual
setRenderTarget(video::ITexture *texture, bool clearBackBuffer=true, bool clearZBuffer=true, SColor color=video::SColor(0, 0, 0, 0), video::ITexture *depthStencil=0)=0irr::video::IVideoDriverpure virtual
setRenderTarget(video::ITexture *texture, video::ITexture *depthStencil, bool clearBackBuffer=true, bool clearZBuffer=true, SColor color=video::SColor(0, 0, 0, 0))irr::video::IVideoDriverinlinevirtual
setRenderTarget(const core::array< video::IRenderTarget > &texture, bool clearBackBuffer=true, bool clearZBuffer=true, SColor color=video::SColor(0, 0, 0, 0), video::ITexture *depthStencil=0)=0irr::video::IVideoDriverpure virtual
setRenderTarget(const core::array< video::IRenderTarget > &texture, video::ITexture *depthStencil, bool clearBackBuffer=true, bool clearZBuffer=true, SColor color=video::SColor(0, 0, 0, 0))irr::video::IVideoDriverinlinevirtual
setRenderTarget(E_RENDER_TARGET target, bool clearTarget=true, bool clearZBuffer=true, SColor color=video::SColor(0, 0, 0, 0))=0irr::video::IVideoDriverpure virtual
setRenderTargetArray(video::ITexture *texture, int arrayID, bool clearTarget=true, bool clearZBuffer=true, SColor color=video::SColor(0, 0, 0, 0))=0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
setRenderTargetCube(video::ITexture *texture, E_CUBEMAP_FACE face, bool clearTarget=true, bool clearZBuffer=true, SColor color=video::SColor(0, 0, 0, 0))=0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
setScissor(const core::rect< s32 > &area)=0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
setTextureCreationFlag(E_TEXTURE_CREATION_FLAG flag, bool enabled=true)=0irr::video::IVideoDriverpure virtual
setTransform(E_TRANSFORMATION_STATE state, const core::matrix4 &mat)=0irr::video::IVideoDriverpure virtual
setVideoRenderTarget(IVideoRenderTarget *vrt)=0 (defined in irr::video::IVideoDriver)irr::video::IVideoDriverpure virtual
setViewPort(const core::rect< s32 > &area)=0irr::video::IVideoDriverpure virtual
turnLightOn(s32 lightIndex, bool turnOn)=0irr::video::IVideoDriverpure virtual
updateAllOcclusionQueries(bool block=true)=0irr::video::IVideoDriverpure virtual
updateOcclusionQuery(scene::ISceneNode *node, bool block=true)=0irr::video::IVideoDriverpure virtual
writeImageToFile(IImage *image, const io::path &filename, u32 param=0)=0irr::video::IVideoDriverpure virtual
writeImageToFile(IImage *image, io::IWriteFile *file, u32 param=0)=0irr::video::IVideoDriverpure virtual
~IReferenceCounted()irr::IReferenceCountedinlinevirtual