Skylicht Engine
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Primitive
LatheMesh
CCylinderMesh.h
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#pragma once
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#include "CLatheMesh.h"
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namespace
Skylicht
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{
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class
COMPONENT_API CCylinderMesh :
public
CLatheMesh
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{
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protected
:
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public
:
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CCylinderMesh();
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virtual
~CCylinderMesh();
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void
init(
float
radius,
float
height,
CMaterial
* material,
bool
tangent);
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protected
:
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void
initOutline(
float
radius,
float
height);
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};
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}
Skylicht::CMaterial
The object class describes material information such as which shader it's associated with,...
Definition
CMaterial.h:84
Skylicht
Everything in the Skylicht Engine. You can start by looking at the topics.
Definition
AudioDebugLog.h:29
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