Skylicht Engine
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CGUIExporter.h
1/*
2!@
3MIT License
4
5Copyright (c) 2019 Skylicht Technology CO., LTD
6
7Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files
8(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify,
9merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
10subject to the following conditions:
11
12The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
13
14THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
15INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
16IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
17WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
19
20This file is part of the "Skylicht Engine".
21https://github.com/skylicht-lab/skylicht-engine
22!#
23*/
24
25#pragma once
26
27#include "CCanvas.h"
28
29namespace Skylicht
30{
44 class SKYLICHT_API CGUIExporter
45 {
46 public:
54 static bool save(const char* file, CCanvas* canvas);
55
62
63 private:
64
70 static void addChild(CGUIElement* parent, CObjectSerializable* parents);
71
77 static void saveGUIPath(const char* file, CObjectSerializable* data);
78 };
79}
This class manages GUI components, including creating and deleting images and sprites.
Definition CCanvas.h:79
This is the base object class from which other GUIs inherit. It's an empty GUI and can contain child ...
Definition CGUIElement.h:51
Utility class for exporting Canvas and GUI element trees to files or serializable data.
Definition CGUIExporter.h:45
static CObjectSerializable * createSerializable(CGUIElement *ui)
Create a serializable object representing the GUI element and its hierarchy.
static bool save(const char *file, CCanvas *canvas)
Save the specified canvas and its elements to a file (XML format). Also generates a secondary info fi...
Definition CObjectSerializable.h:36
Everything in the Skylicht Engine. You can start by looking at the topics.
Definition AudioDebugLog.h:29