Skylicht Engine
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Skylicht::CDeferredRP Member List

This is the complete list of members for Skylicht::CDeferredRP, including all inherited members.

beginRender2D(float w, float h) (defined in Skylicht::CBaseRP)Skylicht::CBaseRP
canRenderMaterial(CMaterial *material) (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPvirtual
canRenderShader(CShader *shader) (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPvirtual
CBaseRP() (defined in Skylicht::CBaseRP)Skylicht::CBaseRP
CDeferredRP() (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRP
Deferred enum value (defined in Skylicht::IRenderPipeline)Skylicht::IRenderPipeline
disableTextureBilinear(SMaterial &m, int slot) (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotected
drawInstancingMeshBuffer(CMesh *mesh, int bufferID, CShader *instancingShader, CEntityManager *entityMgr, int entityID, bool skinnedMesh) (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPvirtual
drawMeshBuffer(CMesh *mesh, int bufferID, CEntityManager *entity, int entityID, bool skinnedMesh) (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPvirtual
drawSceneToCubeTexture(ITexture *target, CCamera *camera, video::E_CUBEMAP_FACE faceID, CEntityManager *entityMgr, bool allPipeline) (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotected
drawSceneToTexture(ITexture *target, CCamera *camera, CEntityManager *entityMgr, bool allPipeline) (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotected
enableRenderIndirect(bool b) (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPstatic
enableTestBuffer(int bufferId) (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPstatic
enableTestIndirect(bool b) (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPstatic
enableTextureBilinear(SMaterial &m, int slot) (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotected
ERenderPipelineType enum name (defined in Skylicht::IRenderPipeline)Skylicht::IRenderPipeline
Forwarder enum value (defined in Skylicht::IRenderPipeline)Skylicht::IRenderPipeline
getRenderLightRect(CCamera *camera, const core::aabbox3df &box, float &x, float &y, float &w, float &h, float maxW, float maxH) (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRP
getType() (defined in Skylicht::IRenderPipeline)Skylicht::IRenderPipelineinlinevirtual
initDefferredMaterial() (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
initLightMaterial() (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
initRender(int w, int h) (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPvirtual
initRTT(int w, int h) (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
IRenderPipeline() (defined in Skylicht::IRenderPipeline)Skylicht::IRenderPipelineinline
isEnableRenderIndirect() (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPstatic
m_albedo (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_areaLightShader (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_areaLightShadowShader (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_colorInstancing (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_data (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_directionalLightPass (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_directMultipler (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_drawBuffer (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotected
m_finalPass (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_indicesImage (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotected
m_indirect (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_indirectMultipler (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_isIndirectPass (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_lightBuffer (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_lightDirection (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_lightDirectionBake (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_lightDirectionSSR (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_lightmapArrayShader (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_lightmapColorShader (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_lightmapIndirectTestShader (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_lightmapSHShader (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_lightmapSkinSHShader (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_lightmapVertexShader (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_lightMultipler (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_lightPass (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_lmInstancingStandardSG (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_lmInstancingTangentSG (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_multiRenderTarget (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_next (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotected
m_normal (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_pointLightShader (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_pointLightShadowShader (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_position (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_postProcessor (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_projectionMatrix (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_size (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_spotLightShader (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_spotLightShadowShader (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_target (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_textureColorShader (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_textureColorShaderID (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotected
m_textureLinearRGBShader (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_type (defined in Skylicht::IRenderPipeline)Skylicht::IRenderPipelineprotected
m_unbindMaterial (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotected
m_vertexColorShader (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_verticesImage (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotected
m_viewMatrix (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
m_viewport2DH (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotected
m_viewport2DW (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotected
Mix enum value (defined in Skylicht::IRenderPipeline)Skylicht::IRenderPipeline
OnEvent(const SEvent &event)Skylicht::CDeferredRPvirtual
OnFinish (defined in Skylicht::IRenderPipeline)Skylicht::IRenderPipeline
onNext(ITexture *target, CCamera *camera, CEntityManager *entity, const core::recti &vp, int cubeFaceId) (defined in Skylicht::CBaseRP)Skylicht::CBaseRPvirtual
onNext(ITexture *target, CCamera *camera, CEntityManager *entity, const core::recti &viewport, int cubeFaceId)=0 (defined in Skylicht::IRenderPipeline)Skylicht::IRenderPipelinepure virtual
releaseRTT() (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPprotected
render(ITexture *target, CCamera *camera, CEntityManager *entityManager, const core::recti &viewport, int cubeFaceId=-1, IRenderPipeline *lastRP=NULL) (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPvirtual
render(ITexture *target, CCamera *camera, CEntityManager *entity, const core::recti &viewport, int cubeFaceId=-1, IRenderPipeline *lastRP=NULL)=0 (defined in Skylicht::IRenderPipeline)Skylicht::IRenderPipelinepure virtual
renderBufferToTarget(float sx, float sy, float sw, float sh, SMaterial &material, bool flipY=true, bool flipX=false) (defined in Skylicht::CBaseRP)Skylicht::CBaseRP
renderBufferToTarget(float dx, float dy, float dw, float dh, float sx, float sy, float sw, float sh, SMaterial &material, bool flipY=true, bool flipX=false) (defined in Skylicht::CBaseRP)Skylicht::CBaseRP
renderCubeEnvironment(CCamera *camera, CEntityManager *entityMgr, const core::vector3df &position, ITexture *texture, int *face, int numFace, bool allPipeline) (defined in Skylicht::CBaseRP)Skylicht::CBaseRP
renderEnvironment(CCamera *camera, CEntityManager *entityMgr, const core::vector3df &position, ITexture *texture[], int *face, int numFace, bool allPipeline) (defined in Skylicht::CBaseRP)Skylicht::CBaseRP
resize(int w, int h) (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPvirtual
s_bakeBounce (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotectedstatic
s_bakeLMMode (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotectedstatic
s_bakeMode (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotectedstatic
s_clearColor (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotectedstatic
s_maxLight (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotectedstatic
saveFBOToFile(ITexture *texture, const char *output) (defined in Skylicht::CBaseRP)Skylicht::CBaseRPstatic
setBakeLightingMapBounce(u32 i) (defined in Skylicht::CBaseRP)Skylicht::CBaseRPstatic
setBakeLightmapMode(bool b) (defined in Skylicht::CBaseRP)Skylicht::CBaseRPstatic
setBakeMode(bool b) (defined in Skylicht::CBaseRP)Skylicht::CBaseRPstatic
setCamera(CCamera *camera) (defined in Skylicht::CBaseRP)Skylicht::CBaseRPvirtual
setClearColor(const SColor &c) (defined in Skylicht::CBaseRP)Skylicht::CBaseRPstatic
setDirectMultipler(float f) (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPinline
setIndirectMultipler(float f) (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPinline
setLightMultipler(float f) (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPinline
setMaxLight(u32 maxLights) (defined in Skylicht::CBaseRP)Skylicht::CBaseRPstatic
setNextPipeLine(IRenderPipeline *next) (defined in Skylicht::CBaseRP)Skylicht::CBaseRPvirtual
setPostProcessor(IPostProcessor *pp) (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPinline
setTarget(ITexture *target, int faceId) (defined in Skylicht::CBaseRP)Skylicht::CBaseRPprotected
ShadowMap enum value (defined in Skylicht::IRenderPipeline)Skylicht::IRenderPipeline
unbindRTT() (defined in Skylicht::CBaseRP)Skylicht::CBaseRP
updateShaderResource(CShader *shader, CEntityManager *entity, int entityID, video::SMaterial &irrMaterial) (defined in Skylicht::CBaseRP)Skylicht::CBaseRPvirtual
updateTextureResource(CMesh *mesh, int bufferID, CEntityManager *entity, int entityID, bool skinnedMesh) (defined in Skylicht::CBaseRP)Skylicht::CBaseRPvirtual
~CBaseRP() (defined in Skylicht::CBaseRP)Skylicht::CBaseRPvirtual
~CDeferredRP() (defined in Skylicht::CDeferredRP)Skylicht::CDeferredRPvirtual
~IEventReceiver()irr::IEventReceiverinlinevirtual
~IRenderPipeline() (defined in Skylicht::IRenderPipeline)Skylicht::IRenderPipelineinlinevirtual