Skylicht Engine
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Skylicht::CMeshUtils Class Reference

Static Public Member Functions

static void copyVertices (IVertexBuffer *srcBuffer, IVertexBuffer *dstBuffer)
static void convertToTangentVertices (IMeshBuffer *buffer, bool flipNormal=false)
static void convertToSkinVertices (IMeshBuffer *buffer)
static void convertToSkinTangentVertices (IMeshBuffer *buffer, bool flipNormal=false)
static void updateTangentBinormal (IMeshBuffer *buffer, bool flipNormal=false)

Static Protected Member Functions

static void updateTangentBinormal (IVertexBuffer *buffer, bool haveUV2, bool flipNormal=false)

The documentation for this class was generated from the following file: