![]() |
Skylicht Engine
|
This is the complete list of members for Skylicht::CScene, including all inherited members.
| bringToNext(CZone *object, CZone *target, bool behind) (defined in Skylicht::CScene) | Skylicht::CScene | |
| createSerializable() (defined in Skylicht::CScene) | Skylicht::CScene | |
| createZone() (defined in Skylicht::CScene) | Skylicht::CScene | virtual |
| CScene() (defined in Skylicht::CScene) | Skylicht::CScene | |
| eventType typedef (defined in Skylicht::CScene) | Skylicht::CScene | protected |
| getAllZone() (defined in Skylicht::CScene) | Skylicht::CScene | inline |
| getEntityManager() (defined in Skylicht::CScene) | Skylicht::CScene | inline |
| getName() (defined in Skylicht::CScene) | Skylicht::CScene | inline |
| getNameA() (defined in Skylicht::CScene) | Skylicht::CScene | |
| getZone(int i) (defined in Skylicht::CScene) | Skylicht::CScene | inline |
| getZoneBefore(CZone *object) (defined in Skylicht::CScene) | Skylicht::CScene | |
| getZoneCount() (defined in Skylicht::CScene) | Skylicht::CScene | inline |
| loadSerializable(CObjectSerializable *object) (defined in Skylicht::CScene) | Skylicht::CScene | |
| m_entityManager (defined in Skylicht::CScene) | Skylicht::CScene | protected |
| m_eventReceivers (defined in Skylicht::CScene) | Skylicht::CScene | protected |
| m_name (defined in Skylicht::CScene) | Skylicht::CScene | protected |
| m_namec (defined in Skylicht::CScene) | Skylicht::CScene | protected |
| m_zones (defined in Skylicht::CScene) | Skylicht::CScene | protected |
| OnEvent(const SEvent &event) | Skylicht::CScene | virtual |
| registerEvent(const char *name, IEventReceiver *pEvent) (defined in Skylicht::CScene) | Skylicht::CScene | |
| releaseScene() (defined in Skylicht::CScene) | Skylicht::CScene | |
| removeZone(CGameObject *zone) (defined in Skylicht::CScene) | Skylicht::CScene | virtual |
| searchEntityInChildByID(const char *id) (defined in Skylicht::CScene) | Skylicht::CScene | virtual |
| searchObjectByCullingLayer(ArrayGameObject &result, u32 mask) (defined in Skylicht::CScene) | Skylicht::CScene | |
| searchObjectInChild(const wchar_t *name) (defined in Skylicht::CScene) | Skylicht::CScene | virtual |
| searchObjectInChildByID(const char *id) (defined in Skylicht::CScene) | Skylicht::CScene | virtual |
| setName(const wchar_t *lpName) (defined in Skylicht::CScene) | Skylicht::CScene | inline |
| setName(const char *lpName) (defined in Skylicht::CScene) | Skylicht::CScene | |
| setVisibleAllZone(bool b) (defined in Skylicht::CScene) | Skylicht::CScene | |
| unRegisterEvent(IEventReceiver *pEvent) (defined in Skylicht::CScene) | Skylicht::CScene | |
| update() (defined in Skylicht::CScene) | Skylicht::CScene | virtual |
| updateAddRemoveObject() (defined in Skylicht::CScene) | Skylicht::CScene | |
| updateIndexSearchObject() (defined in Skylicht::CScene) | Skylicht::CScene | |
| ~CScene() (defined in Skylicht::CScene) | Skylicht::CScene | virtual |
| ~IEventReceiver() | irr::IEventReceiver | inlinevirtual |