Skylicht Engine
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Skylicht::CScene Member List

This is the complete list of members for Skylicht::CScene, including all inherited members.

bringToNext(CZone *object, CZone *target, bool behind) (defined in Skylicht::CScene)Skylicht::CScene
createSerializable() (defined in Skylicht::CScene)Skylicht::CScene
createZone() (defined in Skylicht::CScene)Skylicht::CScenevirtual
CScene() (defined in Skylicht::CScene)Skylicht::CScene
eventType typedef (defined in Skylicht::CScene)Skylicht::CSceneprotected
getAllZone() (defined in Skylicht::CScene)Skylicht::CSceneinline
getEntityManager() (defined in Skylicht::CScene)Skylicht::CSceneinline
getName() (defined in Skylicht::CScene)Skylicht::CSceneinline
getNameA() (defined in Skylicht::CScene)Skylicht::CScene
getZone(int i) (defined in Skylicht::CScene)Skylicht::CSceneinline
getZoneBefore(CZone *object) (defined in Skylicht::CScene)Skylicht::CScene
getZoneCount() (defined in Skylicht::CScene)Skylicht::CSceneinline
loadSerializable(CObjectSerializable *object) (defined in Skylicht::CScene)Skylicht::CScene
m_entityManager (defined in Skylicht::CScene)Skylicht::CSceneprotected
m_eventReceivers (defined in Skylicht::CScene)Skylicht::CSceneprotected
m_name (defined in Skylicht::CScene)Skylicht::CSceneprotected
m_namec (defined in Skylicht::CScene)Skylicht::CSceneprotected
m_zones (defined in Skylicht::CScene)Skylicht::CSceneprotected
OnEvent(const SEvent &event)Skylicht::CScenevirtual
registerEvent(const char *name, IEventReceiver *pEvent) (defined in Skylicht::CScene)Skylicht::CScene
releaseScene() (defined in Skylicht::CScene)Skylicht::CScene
removeZone(CGameObject *zone) (defined in Skylicht::CScene)Skylicht::CScenevirtual
searchEntityInChildByID(const char *id) (defined in Skylicht::CScene)Skylicht::CScenevirtual
searchObjectByCullingLayer(ArrayGameObject &result, u32 mask) (defined in Skylicht::CScene)Skylicht::CScene
searchObjectInChild(const wchar_t *name) (defined in Skylicht::CScene)Skylicht::CScenevirtual
searchObjectInChildByID(const char *id) (defined in Skylicht::CScene)Skylicht::CScenevirtual
setName(const wchar_t *lpName) (defined in Skylicht::CScene)Skylicht::CSceneinline
setName(const char *lpName) (defined in Skylicht::CScene)Skylicht::CScene
setVisibleAllZone(bool b) (defined in Skylicht::CScene)Skylicht::CScene
unRegisterEvent(IEventReceiver *pEvent) (defined in Skylicht::CScene)Skylicht::CScene
update() (defined in Skylicht::CScene)Skylicht::CScenevirtual
updateAddRemoveObject() (defined in Skylicht::CScene)Skylicht::CScene
updateIndexSearchObject() (defined in Skylicht::CScene)Skylicht::CScene
~CScene() (defined in Skylicht::CScene)Skylicht::CScenevirtual
~IEventReceiver()irr::IEventReceiverinlinevirtual