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Skylicht Engine
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This is the complete list of members for Skylicht::CSceneImporter, including all inherited members.
| beginImportScene(CScene *scene, const char *path) (defined in Skylicht::CSceneImporter) | Skylicht::CSceneImporter | static |
| beginImportTemplate(CContainerObject *target, const char *path) (defined in Skylicht::CSceneImporter) | Skylicht::CSceneImporter | static |
| beginReloadTemplate(CScene *scene, CObjectSerializable *templateData) (defined in Skylicht::CSceneImporter) | Skylicht::CSceneImporter | static |
| beginReplaceTemplate(CScene *scene, const char *oldTemplateId, CObjectSerializable *templateData) (defined in Skylicht::CSceneImporter) | Skylicht::CSceneImporter | static |
| getLoadingPercent() (defined in Skylicht::CSceneImporter) | Skylicht::CSceneImporter | static |
| getObjects() (defined in Skylicht::CSceneImporter) | Skylicht::CSceneImporter | static |
| getTotalObjects() (defined in Skylicht::CSceneImporter) | Skylicht::CSceneImporter | static |
| importTemplate(CContainerObject *target, const char *path) (defined in Skylicht::CSceneImporter) | Skylicht::CSceneImporter | static |
| importTemplateToObject(CZone *zone, const char *path) (defined in Skylicht::CSceneImporter) | Skylicht::CSceneImporter | static |
| reloadTemplate(CGameObject *obj, CObjectSerializable *templateData) (defined in Skylicht::CSceneImporter) | Skylicht::CSceneImporter | static |
| reloadTemplate() (defined in Skylicht::CSceneImporter) | Skylicht::CSceneImporter | static |
| updateLoadScene() (defined in Skylicht::CSceneImporter) | Skylicht::CSceneImporter | static |