Skylicht Engine
Loading...
Searching...
No Matches
Skylicht::CSceneImporter Class Reference

Static Public Member Functions

static bool beginImportScene (CScene *scene, const char *path)
static bool updateLoadScene ()
static float getLoadingPercent ()
static int getTotalObjects ()
static CGameObjectimportTemplate (CContainerObject *target, const char *path)
static bool beginImportTemplate (CContainerObject *target, const char *path)
static CObjectSerializableimportTemplateToObject (CZone *zone, const char *path)
static void reloadTemplate (CGameObject *obj, CObjectSerializable *templateData)
static int beginReloadTemplate (CScene *scene, CObjectSerializable *templateData)
static int beginReplaceTemplate (CScene *scene, const char *oldTemplateId, CObjectSerializable *templateData)
static bool reloadTemplate ()
static std::list< CGameObject * > & getObjects ()

The documentation for this class was generated from the following file: