This is the interface for object classes responsible for processing Entity data.
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This is the interface for object classes responsible for processing Entity data.
Code example for adding a system
entityManager->addSystem<CBoidSystem>();
This object class manages all entities within a scene.
Definition CEntityManager.h:89
A IEntitySystem will operate by querying entities that have data requiring processing (onQuery), and then running an update function to process the entity's data.
- See also
- CEntityGroup