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Skylicht Engine
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Internal class for managing particle mesh buffers on the CPU. More...
#include <ParticleSystem/Particles/CParticleCPUBuffer.h>
Public Member Functions | |
| IMeshBuffer * | getMeshBuffer () |
| Gets the mesh buffer instance. | |
Protected Attributes | |
| IMeshBuffer * | m_meshBuffer |
| The raw mesh buffer. | |
Internal class for managing particle mesh buffers on the CPU.
Holds a standard mesh buffer that is manually filled by CCPURenderer every frame.