Skylicht Engine
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irr::IRandomizer Class Referenceabstract

Interface for generating random numbers. More...

#include <C:/Projects/skylicht-engine/Projects/Irrlicht/Include/IRandomizer.h>

Inheritance diagram for irr::IRandomizer:
irr::IReferenceCounted

Public Member Functions

virtual void reset (s32 value=0x0f0f0f0f)=0
 resets the randomizer
virtual s32 rand () const =0
 generates a pseudo random number in the range 0..randMax()
virtual f32 frand () const =0
 generates a pseudo random number in the range 0..1
virtual s32 randMax () const =0
 get maxmimum number generated by rand()
Public Member Functions inherited from irr::IReferenceCounted
 IReferenceCounted ()
 Constructor.
virtual ~IReferenceCounted ()
 Destructor.
void grab () const
 Grabs the object. Increments the reference counter by one.
bool drop () const
 Drops the object. Decrements the reference counter by one.
s32 getReferenceCount () const
 Get the reference count.
const c8getDebugName () const
 Returns the debug name of the object.

Additional Inherited Members

Protected Member Functions inherited from irr::IReferenceCounted
void setDebugName (const c8 *newName)
 Sets the debug name of the object.

Detailed Description

Interface for generating random numbers.

Member Function Documentation

◆ reset()

virtual void irr::IRandomizer::reset ( s32 value = 0x0f0f0f0f)
pure virtual

resets the randomizer

Parameters
valueInitialization value (seed)

The documentation for this class was generated from the following file: