Skylicht Engine
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irr::os::Timer Class Reference

Static Public Member Functions

static u32 getTime ()
 returns the current time in milliseconds
static ITimer::RealTimeDate getRealTimeAndDate ()
 get current time and date in calendar form
static void initTimer (bool usePerformanceTimer=true)
 initializes the real timer
static void setTime (u32 time)
 sets the current virtual (game) time
static void stopTimer ()
 stops the virtual (game) timer
static void startTimer ()
 starts the game timer
static void setSpeed (f32 speed)
 sets the speed of the virtual timer
static f32 getSpeed ()
 gets the speed of the virtual timer
static bool isStopped ()
 returns if the timer currently is stopped
static void tick ()
 makes the virtual timer update the time value based on the real time
static u32 getRealTime ()
 returns the current real time in milliseconds

The documentation for this class was generated from the following file: