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Skylicht Engine
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Components for camera management and control. More...
Classes | |
| class | Skylicht::C3rdCamera |
| This is an object class that provides additional support for the camera, such as looking at a specific target or rotating around that target object. More... | |
| class | Skylicht::CCamera |
| This is an object class used to set up the camera, including its position, viewing angle, and viewing distance. More... | |
| class | Skylicht::CCameraBrain |
| This is an object class that makes it easier to switch between multiple cameras. More... | |
| class | Skylicht::CCameraReflect |
| This is an object class that sets up a camera to be symmetrical with a selected camera. It's used for rendering planar reflections. More... | |
| class | Skylicht::CEditorCamera |
| This is an object class that can perform mouse operations to move the camera. It is used on operating systems with a mouse, such as Windows, Mac, and within the engine's Editor. More... | |
| class | Skylicht::CEditorMoveCamera |
| The object class supports camera movement with arrow keys, but only when the right mouse button is pressed and held. More... | |
| class | Skylicht::CFpsMoveCamera |
| The object class supports camera movement with arrow keys. More... | |
Components for camera management and control.