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Skylicht Engine
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Essential component types for game objects. More...
Topics | |
| Camera System | |
| Components for camera management and control. | |
| Transform System | |
| Position, rotation, and scale management. | |
| Mesh Rendering | |
| Components for rendering 3D meshes. | |
| Lighting System | |
| Direct lighting components and systems. | |
| Indirect Lighting | |
| Baked lighting and spherical harmonics systems. | |
| Primitive Components | |
| Basic 3D shapes (Cube, Sphere, Plane, Capsule, Cylinder) with custom materials and instancing support. | |
Essential component types for game objects.