Skylicht Engine
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Core Components

Essential component types for game objects. More...

Topics

 Camera System
 Components for camera management and control.
 Transform System
 Position, rotation, and scale management.
 Mesh Rendering
 Components for rendering 3D meshes.
 Lighting System
 Direct lighting components and systems.
 Indirect Lighting
 Baked lighting and spherical harmonics systems.
 Primitive Components
 Basic 3D shapes (Cube, Sphere, Plane, Capsule, Cylinder) with custom materials and instancing support.

Detailed Description

Essential component types for game objects.