Skylicht Engine
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Primitive Components

Basic 3D shapes (Cube, Sphere, Plane, Capsule, Cylinder) with custom materials and instancing support. More...

Classes

class  Skylicht::CCapsule
 Component for rendering capsule primitives. More...
class  Skylicht::CCube
 Component for rendering cube primitives. More...
class  Skylicht::CCylinder
 Component for rendering cylinder primitives. More...
class  Skylicht::CLathe
 Base class for rotational (lathe) primitive components like Capsules and Cylinders. More...
class  Skylicht::CPlane
 Component for rendering plane primitives. More...
class  Skylicht::CPrimitive
 Base class for primitive shape components (Cube, Sphere, Plane). Supports multi-instance rendering within a single component, custom materials, and hardware instancing. More...
class  Skylicht::CSphere
 Component for rendering sphere primitives. More...
class  Skylicht::CLatheMesh
 Base class for procedurally generating lathe-based meshes (rotational geometry). More...

Detailed Description

Basic 3D shapes (Cube, Sphere, Plane, Capsule, Cylinder) with custom materials and instancing support.