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Skylicht Engine
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Basic 3D shapes (Cube, Sphere, Plane, Capsule, Cylinder) with custom materials and instancing support. More...
Classes | |
| class | Skylicht::CCapsule |
| Component for rendering capsule primitives. More... | |
| class | Skylicht::CCube |
| Component for rendering cube primitives. More... | |
| class | Skylicht::CCylinder |
| Component for rendering cylinder primitives. More... | |
| class | Skylicht::CLathe |
| Base class for rotational (lathe) primitive components like Capsules and Cylinders. More... | |
| class | Skylicht::CPlane |
| Component for rendering plane primitives. More... | |
| class | Skylicht::CPrimitive |
| Base class for primitive shape components (Cube, Sphere, Plane). Supports multi-instance rendering within a single component, custom materials, and hardware instancing. More... | |
| class | Skylicht::CSphere |
| Component for rendering sphere primitives. More... | |
| class | Skylicht::CLatheMesh |
| Base class for procedurally generating lathe-based meshes (rotational geometry). More... | |
Basic 3D shapes (Cube, Sphere, Plane, Capsule, Cylinder) with custom materials and instancing support.