![]() |
Skylicht Engine
|
Rendering processes and pipeline configurations. More...
Classes | |
| class | Skylicht::CDeferredRP |
| This object class will perform draw commands using "Deferred rendering". More... | |
| class | Skylicht::CForwardRP |
| This object class will perform draw commands using "Forwarder rendering". More... | |
| class | Skylicht::CPostProcessorRP |
| The object class supports post-processing such as Glow effects, Antialiasing using FXAA, and Exposure, Reflection... More... | |
| class | Skylicht::CRenderToTextureRP |
| This is the object class that performs the draw call onto a texture. It's used in cases where you need to display planar reflections. More... | |
| class | Skylicht::CShadowMapRP |
| Shadow mapping pipeline for generating depth maps. More... | |
Rendering processes and pipeline configurations.