Skylicht Engine
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Skylicht::CGUIRenderData Class Reference
Inheritance diagram for Skylicht::CGUIRenderData:
Skylicht::IEntityData Skylicht::IActivatorObject

Public Member Functions

const SColor & getColor ()
Public Member Functions inherited from Skylicht::IEntityData
virtual bool serializable (CMemoryStream *stream)
virtual bool deserializable (CMemoryStream *stream, int version)
virtual const char * getTypeName ()
Public Member Functions inherited from Skylicht::IActivatorObject
virtual ~IActivatorObject ()
 Virtual destructor for polymorphic activator objects.

Public Attributes

SColor Color
bool AffectOpacityInChild
int ShaderID
CMaterial * Material
Public Attributes inherited from Skylicht::IEntityData
int EntityIndex
CEntity * Entity

Protected Attributes

bool m_applyParentOpacity
float m_opacity
SColor m_renderColor

Friends

class CGUILayoutSystem
class CGUIOpacitySystem

The documentation for this class was generated from the following file: