Skylicht Engine
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Skylicht::COcclusionQuery Class Reference
Inheritance diagram for Skylicht::COcclusionQuery:
Skylicht::CComponentSystem Skylicht::IActivatorObject

Public Member Functions

virtual void initComponent ()
virtual void updateComponent ()
virtual void onEnable (bool b)
virtual CObjectSerializablecreateSerializable ()
virtual void loadSerializable (CObjectSerializable *object)
void setAABBox (const core::aabbox3df &box)
const core::aabbox3dfgetAABBox ()
u32 getResult ()
bool getVisible ()
Public Member Functions inherited from Skylicht::CComponentSystem
const char * getName ()
virtual void reset ()
virtual void startComponent ()
virtual void endUpdate ()
virtual void onUpdateCullingLayer (u32 mask)
void setEnable (bool b)
bool isEnable ()
CGameObject * getGameObject ()
void setEnableSerializable (bool b)
bool isSerializable ()
void addLinkComponent (CComponentSystem *comp)
void removeAllLink ()
Public Member Functions inherited from Skylicht::IActivatorObject
virtual ~IActivatorObject ()
 Virtual destructor for polymorphic activator objects.

Protected Attributes

COcclusionQueryDatam_queryData
Protected Attributes inherited from Skylicht::CComponentSystem
CGameObject * m_gameObject
bool m_enable
bool m_serializable
std::vector< CComponentSystem * > m_linkComponent

Additional Inherited Members

Static Public Member Functions inherited from Skylicht::CComponentSystem
static int useComponent (CComponentSystem *used)
Protected Member Functions inherited from Skylicht::CComponentSystem
void setOwner (CGameObject *obj)

Member Function Documentation

◆ createSerializable()

virtual CObjectSerializable * Skylicht::COcclusionQuery::createSerializable ( )
virtual

Reimplemented from Skylicht::CComponentSystem.

◆ initComponent()

virtual void Skylicht::COcclusionQuery::initComponent ( )
virtual

◆ loadSerializable()

virtual void Skylicht::COcclusionQuery::loadSerializable ( CObjectSerializable * object)
virtual

Reimplemented from Skylicht::CComponentSystem.

◆ onEnable()

virtual void Skylicht::COcclusionQuery::onEnable ( bool b)
virtual

Reimplemented from Skylicht::CComponentSystem.

◆ updateComponent()

virtual void Skylicht::COcclusionQuery::updateComponent ( )
virtual

The documentation for this class was generated from the following file: