Skylicht Engine
Loading...
Searching...
No Matches
Skylicht::CSkinnedMeshSystem Member List

This is the complete list of members for Skylicht::CSkinnedMeshSystem, including all inherited members.

beginQuery(CEntityManager *entityManager) (defined in Skylicht::CSkinnedMeshSystem)Skylicht::CSkinnedMeshSystemvirtual
CMeshSystem() (defined in Skylicht::CMeshSystem)Skylicht::CMeshSystem
CSkinnedMeshSystem() (defined in Skylicht::CSkinnedMeshSystem)Skylicht::CSkinnedMeshSystem
getSystemOrder() (defined in Skylicht::IEntitySystem)Skylicht::IEntitySysteminline
IEntitySystem() (defined in Skylicht::IEntitySystem)Skylicht::IEntitySysteminline
init(CEntityManager *entityManager) (defined in Skylicht::CSkinnedMeshSystem)Skylicht::CSkinnedMeshSystemvirtual
isRenderSystem() (defined in Skylicht::IEntitySystem)Skylicht::IEntitySysteminlinevirtual
m_groupMesh (defined in Skylicht::CMeshSystem)Skylicht::CMeshSystemprotected
m_systemOrder (defined in Skylicht::IEntitySystem)Skylicht::IEntitySystemprotected
onQuery(CEntityManager *entityManager, CEntity **entities, int numEntity) (defined in Skylicht::CSkinnedMeshSystem)Skylicht::CSkinnedMeshSystemvirtual
setSystemOrder(int order) (defined in Skylicht::IEntitySystem)Skylicht::IEntitySysteminline
update(CEntityManager *entityManager) (defined in Skylicht::CSkinnedMeshSystem)Skylicht::CSkinnedMeshSystemvirtual
updateSkinnedMesh(CEntityManager *entityManager, CEntity **entities, int numEntity) (defined in Skylicht::CSkinnedMeshSystem)Skylicht::CSkinnedMeshSystemstatic
~CMeshSystem() (defined in Skylicht::CMeshSystem)Skylicht::CMeshSystemvirtual
~CSkinnedMeshSystem() (defined in Skylicht::CSkinnedMeshSystem)Skylicht::CSkinnedMeshSystemvirtual
~IEntitySystem() (defined in Skylicht::IEntitySystem)Skylicht::IEntitySysteminlinevirtual