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Skylicht Engine
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Public Member Functions | |
| void | drop () |
| void | initMesh () |
| void | updateTexture () |
| Public Member Functions inherited from Skylicht::IEntityData | |
| virtual bool | serializable (CMemoryStream *stream) |
| virtual bool | deserializable (CMemoryStream *stream, int version) |
| virtual const char * | getTypeName () |
| Public Member Functions inherited from Skylicht::IActivatorObject | |
| virtual | ~IActivatorObject () |
| Virtual destructor for polymorphic activator objects. | |
Public Attributes | |
| IMeshBuffer * | MeshBuffer [6] |
| CMaterial * | Material [6] |
| ITexture * | Front |
| ITexture * | Left |
| ITexture * | Back |
| ITexture * | Right |
| ITexture * | Top |
| ITexture * | Bottom |
| Public Attributes inherited from Skylicht::IEntityData | |
| int | EntityIndex |
| CEntity * | Entity |