Skylicht Engine
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Skylicht::CSoftwareSkinningUtils Class Reference

Static Public Member Functions

static CMeshinitSoftwareSkinning (CMesh *originalMesh)
static CMeshinitSoftwareBlendShape (CMesh *originalMesh)
static void resetVertexID (CMesh *mesh)
static void softwareSkinning (CMesh *renderMesh, CSkinnedMesh *originalMesh, CSkinnedMesh *blendShapeMesh)
static void softwareSkinningTangent (CMesh *renderMesh, CSkinnedMesh *originalMesh, CSkinnedMesh *blendShapeMesh)
static void skinVertex (const float *m, core::vector3df &vertex, core::vector3df &normal, const core::vector3df &srcPos, const core::vector3df &srcNormal, const float &weight)
static void softwareBlendShape (CMesh *blendShape, CMesh *originalMesh)

The documentation for this class was generated from the following file: