![]() |
Skylicht Engine
|
Core objects for 2D drawing, sprites, and fonts. More...
Classes | |
| class | Skylicht::CCanvas |
| This class manages GUI components, including creating and deleting images and sprites. More... | |
| class | Skylicht::CGraphic2DRenderer |
| This is a Render System object class that supports 2D drawing. More... | |
| class | Skylicht::CGraphics2D |
| The object class supports 2D drawing on the screen. More... | |
| class | Skylicht::CGUIExporter |
| Utility class for exporting Canvas and GUI element trees to files or serializable data. More... | |
| class | Skylicht::CGUIImporter |
| This object class helps initialize GUI components for the CCanvas from files and data.The CGUIImporter class helps load, import, and initialize GUI components for a CCanvas, from .gui files or serializable data, typically exported by CGUIExporter or designed in the Skylicht-Editor. More... | |
| class | Skylicht::CFontManager |
| This is an object class that supports the management and loading of .font files. More... | |
| class | Skylicht::CFontSource |
| This is the object class that describes .font file information. More... | |
| class | Skylicht::CGlyphFont |
| This object class loads fonts from .ttf and .otf files, converting them into sprite images. More... | |
| class | Skylicht::CSpriteAtlas |
| The object class holds data on an image, including the locations of sprites and frames on it. More... | |
| class | Skylicht::CSpriteFont |
| This object class is designed to load fonts, which are created using the BMFont software (https://www.angelcode.com/products/bmfont). More... | |
| class | Skylicht::CSpriteFrame |
| The object class holds data on an image, including the locations of sprites and frames on it. More... | |
| class | Skylicht::CSpriteManager |
| This object class supports managing multiple Sprites.. More... | |
| class | CGUIImporter |
| Utility class for importing GUI layouts and components into a CCanvas from files or serializable data. More... | |
Core objects for 2D drawing, sprites, and fonts.