Skylicht Engine
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Skylicht
SModuleOffset
Public Member Functions
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Public Attributes
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List of all members
Skylicht::SModuleOffset Struct Reference
Public Member Functions
void
getPositionBuffer
(video::S3DVertex *vertices, u16 *indices, int vertexOffset, const core::matrix4 &mat, float scaleW=1.0f, float scaleH=1.0f)
void
getPositionBuffer
(video::S3DVertex *vertices, u16 *indices, int vertexOffset, float offsetX, float offsetY, const core::matrix4 &mat, float scaleW=1.0f, float scaleH=1.0f)
void
getTexCoordBuffer
(video::S3DVertex *vertices, float texWidth, float texHeight, float scaleW=1.0f, float scaleH=1.0f)
void
getColorBuffer
(video::S3DVertex *vertices, const SColor &c)
Public Attributes
SModuleRect
*
Module
SFrame
*
Frame
float
OffsetX
float
OffsetY
float
XAdvance
bool
FlipX
bool
FlipY
wchar_t
Character
The documentation for this struct was generated from the following file:
Graphics2D/SpriteFrame/
CSpriteFrame.h
Generated by
1.17.0